HerrDan wrote:By the way please answer my question above about the retreat rules, I think that an army should have some control over the region it's retreating to, but what do you think?
the code is in 'GameLogic' in vgn\settings, so its fully moddable. Its an interesting file to read as it contains the rules for a number of important interactions (both military and civil) in the game.
Anyway default is:
ctlAllowRetreat = 0 // Minimum control to have in a region to allow a retreat into it
ctlRetreatAdjCity = 5 // Interest in retreating toward a region with a city (per level)
ctlRetreatAdjFort = 30 // Interest in retreating toward a region with a fort (per level)
ctlRetreatAdjDepot = 25 // Interest in retreating toward a region with a depot (per level)
ctlRetreatLandLink = 10 // Interest in retreating toward a region, value per land link
ctlRetreatPrevSubSpaceCoeffH = 250 // Coefficient applied to the interest if the region is the one where we are coming from
cltRetPenaltyPerNmySU = 4 // retreat penalty (in interest pts) for each nmy SU in retreating region
Now the interesting ones are the first line. That says basically ignore MC in a retreat province. I guess its 0 so as to stop stacks just surrendering (as happens with naval landings) if they lose and prevents the common Paradox game strategy of surrounding a large army with masses of small forces.
You could set it higher and it would certainly discourage interest in retreating into an enemy province.
The next four set priority of choice. So if you have a choice a fort &/or depot is the likely choice (which may explain why my armies ignored the Vosges and went to Metz).
The last two amend this. The first weights the province you left by 2.5, so there is a rough bias towards retreating back the way you came - but of course this has no impact if you are moving out of a province having been static the previous turn.
The last adversely weights a province according to the presence and size of the enemy force there (remember that in my instance Metz was empty) - at least that is how I interpret the text.
So if you want to minimise the chances of retreating into enemy territory, then the MC value is the one to adjust. But, be careful as the risk is you leave a force with nowhere to retreat at all.