Pocus wrote:you need to have them at least to 50%, to prevent some exploits. The manual try to give the essential, and not all anti exploits and tiny rules, this would drown you otherwise![]()
Gresbeck wrote:Isn't it in any case an exploit to use (partially) depleted or cheaper units to build forts? Do the forts strength depend on strength / lb of artillery units used?
veji1 wrote:I like the fact that you have to transport the wagons and artillery around to build the fort, it emulates logistics... What could be good would be to just forbid captured units from contributing...
Pocus wrote:Send me the save and give me the region name so I understand the why, please: support@ageod.com
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