Question: The value found in ACW/Settings: GameLogic.opt, line: cbtLdrCasuDiceSides = 500...
...is the sides an imaginary dice has when computing the death probality of all leaders? Since I don't know the calc formula: to which value it has to be edited to increase the death probality to e.g. 10% above the normal value?
In that case, is it 450?
Another example: for 20% more, would it be 400?
Thank you for replies!
Aktivist