havi wrote:No now u r totally wrong.. I would say it took max 1-2 days to get 10000 men in the train even in 1860.. I have been in Finnish army and have been trailed in mikkeli via joensuu via rovaniemi over 1000km just 2 days yes we have trucks and diesel trains but the loading of trains and offloading didn't take as long as 2-3 hours sand I don't think the technik was different then as now just drive the cars or mules in the lavet and that's it.. And our transport train was over 5km long what take us to Lapland. So I think it is quite realised as it can be u can't model the train wrecks or something random as that.
havi wrote:just cohesion loss is enough ! because how long it takes to step of the train in soldier with out of enemy fire not long i think!
John S. Mosby wrote: I vote leave it alone.
havi wrote:No now u r totally wrong.. I would say it took max 1-2 days to get 10000 men in the train even in 1860.. I have been in Finnish army and have been trailed in mikkeli via joensuu via rovaniemi over 1000km just 2 days yes we have trucks and diesel trains but the loading of trains and offloading didn't take as long as 2-3 hours sand I don't think the technik was different then as now just drive the cars or mules in the lavet and that's it.. And our transport train was over 5km long what take us to Lapland. So I think it is quite realised as it can be u can't model the train wrecks or something random as that.
havi wrote:just cohesion loss is enough ! because how long it takes to step of the train in soldier with out of enemy fire not long i think!
GraniteStater wrote:All in all, though, the ideas aren't bad and I could see enjoying the changes, even. I can see that loading and unloading might not have been as time-consuming as shipborne traffic, though.
GraniteStater wrote:I swear to God, I can always tell a landlubber.
Getting your regiment on a train is easy as pie, next to embarking on a vessel meant to stow a regiment, or even a company.
pgr wrote:Well sailor, you clearly don't have any experience with the organized ballet that is a railroad switching yard on a tight schedule and the maddening snarl when it all goes wrong. There is a lot more to it than just hopping on a train. I didn't mean to imply that water transport was easy, just that train transport was as difficult in its own way. And of course I'm not talking about regiments here, I'm talking about divisions and corps.
(Oh, and for the animals, use gangplanks and walk them in the hold. I'm sure it would be hell for a fishing boat, but a peace of cake for a river boat designed from the keel up to transport bulk cargo and livestock)
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At least form the Neptune, I can walk them out the side of the Neptune all together, form up on the dock, and be on my merry way. The same amount of cargo would have to be split up amongst all those little box cars, the cars assembled into multiple trains, each sent in such a way that there isn't a crash, and then all assembled at the far end. Not the simplest thing in the world.
Not at all. Train stations are as specialized for loading equipment as are docks. You can only load heavy stuff into boxcars where there are platforms that reach to the level of the of the cars. Often times this means loading one car at a time. Load a car, move forward, load a car, move forward etc. (Now men can hop on and off, but you can't do that with the baggage train)GraniteStater wrote:I can load boxcars simultaneously, for instance, more or less
pgr wrote:Not at all. Train stations are as specialized for loading equipment as are docks. You can only load heavy stuff into boxcars where there are platforms that reach to the level of the of the cars. Often times this means loading one car at a time. Load a car, move forward, load a car, move forward etc. (Now men can hop on and off, but you can't do that with the baggage train)
Unloading without a station is akin to disembarking without a dock. Sure there are ramps and such, but the meter drop from the wagon to the ground and down the slopes of a RR grade, is more than enough to break a horse's leg or a wagon axle.
So again, I'm suggesting that this complexity be reflected in a delay at the start or the end of RR movement (or both). It would work on the same principle as the command point penalty. (The smaller the unit, the quicker it goes).
And Ol' Choctaw, I'm not thinking Richmond to Memphis. I'm thinking more Corinth to Nashville with a a three division Corps. I'm noticing in this little tournament we are having that I can race to raid an open Nashville one turn, and be back in Corinth to beat Grant the next without breaking a sweat. Is it fun? Sure. Was it possible? Of course not (or else they would have done it all the time).
This wouldn't even have to be a permanent feature. Attach it to the Historical Attrition or Simple Supply sliders. Just for me, in an otherwise wonderful game, it strikes me as a bit too arcade style.
GraniteStater wrote:BTW, per the picture above:
Note the cargo entries are on the freeboard, i. e., above the gunwhales. Right away, this tells me we're not looking at a seagoing vessel, almost without doubt. Anyone with salt-water harbor experience can tell you why in a second.
Freeboard is the distance from the waterline to the lowest point at which water can enter the ship. A gunwhale (rail, basically) is the highest point on the side of a ship. Why would a gunwhale be lower than a freeboard?
Tides. Something landsmen almost always overlook. You see, maritime designers are chary of putting large holes in the hull, salt or fresh, they're just kinda funny about that. So, essentially, all cargo has to enter through the deck(s), and any serious cargo vessel has more than one deck, and bulkheads, and a host of other design features that someone who hasn't experienced the problems involved with designing a vessel simply doesn't think of, not that they are at fault, they just aren't used to thinking about certain things as a habit.
If you have several decks and there are openings into each, how do you accomplish that without putting holes in the side of the ship? What do bulwarks have to do with anything, it's just sailor talk for a wall.
Now, if you're tied up in Brooklyn, you want some method of getting on and off, regardless of where the gunwhales are compared to a fixed pier - or, you're moored to a floating wharf, which now introduces a whole other set of considerations. All the floating wharf does is transfer the tide criterion from the vessel to the wharf, essentially. You just can't escape the tides, the fact that your relative heights and approaches change every six hours - and, as a matter of fact, are changing every instant, perhaps not dramatically, but still changing.
A floating dock obviates the problems caused by tides, since the ship and dock are at a constant level relative to each other.
Then there's the current. This should start to illustrate that one doesn't shove off and go. That's why there are harbor masters, among other things. If you are a sailing vessel, you might not leave for days, because there's not only the tides and currents, but also the wind. Read S. E. Morison's account of the discovery of the New World, where he, in the 1950s, watched a a vessel try to spank out of Kingston in Jamaica to set a course to the eastward - the craft didn't get under way on her journey for over a week, she'd tack all day and end up where she began by sunset.
You finally begin to make sense.
Nothing against landsmen, they're just not used to thinking about what's really involved - I don't expect them to be, I know very little about RR yards and stockyard management, myself.
I think if I look up a bunch of arcane terms on the internet and use them as if I know what I'm talking about, I can fool a lot of people.
The great advantage of maritime traffic is the ability to transport bulk quicker than overland transportation, always has been, for millennia. But embarking and debarking is slow, much slower than other forms of cargo transfer. Until container ships. You see, containers aren't just convenient, they alleviate the stowage problem greatly - and stowage is probably the greatest concern and takes more time than anything else, sans containers.
GraniteStater wrote:One last time - oh yes, I did make an obvious error in math. Gee, you know what? Isaac Newton did, too. Shakespeare uses 'bad grammar'. Lord Kelvin thought heavier-than-air flying machines were impossible. I worked for a chemical engineer who hooked up an unlabeled canister that was acetylene and almost blew the lab up.
No, you didn't just make a mistake. You went on at great length, offering proofs by PM, babbling about wax tablets, the square root of two and moral certainty of the ancient Greeks, none of which had anything to do with a mistake that a student in freshman algebra wouldn't have made. Except to make you look erudite. BS
As far as dock work goes, I don't think you've 'caught me out' or anything of the kind - rather, I should think that howlers like why hulls can't have holes in them just shows you for who you are - but, then I don't have to fill in the blanks, do I?
You keep coming back to this. You said that cargo ships have more than one deck and supplies have to enter to the decks. Well, American ships of the Civil War era didn't carry cargo above the weather deck, except perhaps some shallow draft riverboats. So, how do you get the cargo onto a deck below that without a hole in the hull? It wasn't my idea, it was yours. BS
I've had enough. Ol' Choctaw and I have disagreed at times, and did so today, but I don't question his motives and I don't just simply call him names. I certainly don't go out of my way to deliberately insult people.
I haven't mentioned any other forum members. They will have to express their own opinions. BS
There's probably a PM in your future and a big blank space waiting for your log-in. I must say, to quote Hamlet, " 'tis a consummation devoutly to be wished."
Could be.
And BTW, Lord Haw-haw, my disagreements with O'C are of an intellectual nature, really. When it comes to the game (this is a game forum, right?), O'C knows his stuff and makes contributions. Most people around here know more about the game than I do, which is why I like to participate (plus some humor - try it some time). To tell the truth, I don't think I've ever read one positive post by you about the game; I don't even think I've seen a question about the game. What I have seen are some quite possibly cribbed references from your 'immense ACW library', if I have your quote right - with hardly any word of what the import of these weighty facts nd figures might actually mean or pertain to the question at hand - no discussion, just trotting out that on such and such a date, the Umpty-umpth Semi-Cavalry Cooking Corps had beans for lunch.
I've offered a couple of opinions, with evidence, in this very thread. I also don't recall bragging about the size of my library or offering any other details of my private life in posts to this forum. By the way, cribbing is the deliberate use of someone else's work without citation, as one's own. It does not include referring to secondary sources in a general discussion. When I do so, it is in the context of the topic under discussion. When I quote them directly, I put the statement in quotes and cite the reference. Since you seem to have gone back through all my posts, you know that. BS
This is about a game, and history is relevant, but most of us try to make it pertinent to the point under consideration. And guess what? Some of us don't even care about the history, some here actually just want to enjoy a game.
And the forums. God knows, I'm no shining example, but at least I don't throw bombs and actually try to have a conversation.
Kids.
GraniteStater wrote:You don't understand the difference between a hull and a deck, then.
I apologized for my error and admitted I went into a tailspin. I apologize all the time - to my wife, my step-kids, my co-workers, strangers, the odd drunk or two, and most especially my cat. I try to follow the carpenter and realize that life isn't about me, or my happiness, or my ego, or what I want out of it, it's about something very important, which, I sincerely pray, you might realize. Humility is hugely underrated and more people should try it. God knows, I need to.
You mentioned your ACW lit in another thread and forum.
You should really, really, really try not to be confrontational. I'm am fully aware I am assertive, overly sarcastic, a shockingly bad chooser of words at times and sometimes, just a royal PITA. But I don't try to get in other people's faces and shout "BS" at them.
One of these days you're going to figure out that you might owe me something. And yourself something, too. In the meantime, as an old salesman, I hate to say it, I don't think you could sell space heaters to Eskimos, not the way you tend to address me, at any rate.
You know, I just happened to read your last post in the History forum - you're perfectly capable of being polite and making a point. Why you have conceived and choose to display this animus towards me is unworthy of you - towards yourself. Yeah, I lost my temper a few posts ago, but I don't hold grudges. Your first PM ever to me decried my literary and posting style. Tuff noogies, grow up, really. Stop being incendiary, needlessly.
And try to remember that a deck is not a hull, please.
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