epaminondas
Colonel
Posts: 362
Joined: Thu Feb 08, 2007 9:35 pm

Who's on top?

Thu Jan 02, 2014 11:35 am

I'm grappling with the CiC function and have come up against a deadend. I understand that the the general with the greatest seniority is designated the CiC for a theatre, but if I have more than one general with a seniority of 1 how can I tell who gets the nod? The rulebook appears to be silent of the matter so any advice here would be greatly appreciated.

Thanks, epa.

User avatar
loki100
AGEod Guard of Honor
Posts: 2401
Joined: Sun Aug 14, 2011 4:15 pm
Location: Caithness
Contact: Website Twitter

Thu Jan 02, 2014 11:53 am

epaminondas wrote:I'm grappling with the CiC function and have come up against a deadend. I understand that the the general with the greatest seniority is designated the CiC for a theatre, but if I have more than one general with a seniority of 1 how can I tell who gets the nod? The rulebook appears to be silent of the matter so any advice here would be greatly appreciated.

Thanks, epa.


one of the game's mysteries.

basically the CinC is the highest ranked **/*** leader in a region. So first its best to set up the regional view filter. Then within each check over your commanders over 1 star, you'll see that each has a seniority, the one with the lowest (if I recall properly) is the CinC. So this may well vary as your armies move around, sometimes the theatres/region are such that more than one is involved in a given campaign. I had this in my Italian-Austrian wars where 'Austria' is one theatre and the Balkan/Hungarian provinces a different one. So the CinC shifted from turn to turn (and of course I had one for each theatre).

The good news is that unlike RoP/ACW2, the CinC is not that important in PoN. Build good army stacks, make sure (as far as possible) they are under command, and you'll find that march to the sound of the guns etc will work well for you.

Its one of those things I've stopped worrying over from experience. A good CinC is a useful addition to combat efficiency but its not game deciding either way.

Having said all that, it would be nice if it was easier to identify.
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars

User avatar
Kensai
Posts: 2712
Joined: Mon Sep 19, 2011 4:54 pm
Location: Freiburg, Germany

Thu Jan 02, 2014 12:06 pm

I would expect that if two Generals (or Admirals, as sea theaters exist as well, although impossible to see them on the map, only read them in the files) of the same rank and seniority are on the same theater, the game probably assigns as CnC the one that read last. In computer logic, this is probably what could be done easiest, and already applies afaik in how the engine parses data. Of course, Pocus might have put entirely the opposite rule (if a leader has the same seniority/rank disregard him for CnC). One thing I am almost certain: it is not random, unless programmed so.

;)
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:
Großdeutschland Mod
Are you tough enough to impersonate the Shogun and defy the Westerners? Prove it:
Shogun Defiance Mod (completed AAR)

epaminondas
Colonel
Posts: 362
Joined: Thu Feb 08, 2007 9:35 pm

Thu Jan 02, 2014 12:33 pm

Thanks guys. It goes against the grain not to be able to manage (or at least know) who's in command, but if it can't actually be determined I'll take your advice and don the armour of indifference. Really grateful for the input.

User avatar
Kensai
Posts: 2712
Joined: Mon Sep 19, 2011 4:54 pm
Location: Freiburg, Germany

Thu Jan 02, 2014 1:40 pm

Well, honestly, it should be a relatively uncommon event in a balanced game, especially for the larger nations (which are almost all the playable). To have two Generals of the same rank (***) and seniority in the same Theater is something you should avoid. Use the "theater" filter to send one General of the same rank/seniority in another Theater and problem solved. Btw, although it is generally good to promote Generals at every opportunity (as penalties, as in ROP, seem not to be implemented or harsh) as you get a free extra 2-star General that spawns with the new slot that opens, some historical Generals have less than ideal traits. I tend to promote only the guys I like, putting the less important Generals in reserve units or peaceful theaters.
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:
Großdeutschland Mod
Are you tough enough to impersonate the Shogun and defy the Westerners? Prove it:
Shogun Defiance Mod (completed AAR)

epaminondas
Colonel
Posts: 362
Joined: Thu Feb 08, 2007 9:35 pm

Thu Jan 02, 2014 4:28 pm

I'm playing with the full war-mongering options on and the combats then promote generals in both rank and seniority quite quickly. As of 1860, playing Austria, I have four three star generals of seniority 1 with another couple closing in. The devs point out that this isn't a fully tested and balanced option set so it would be unfair to get too upset over the lack of clarity on this point.

User avatar
Kensai
Posts: 2712
Joined: Mon Sep 19, 2011 4:54 pm
Location: Freiburg, Germany

Thu Jan 02, 2014 4:39 pm

Austria, huh? You could also try my mod when it is released, hopefully this weekend. Then you will love doing the warmonger, if you can take on Prussia. ;)
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:
Großdeutschland Mod
Are you tough enough to impersonate the Shogun and defy the Westerners? Prove it:
Shogun Defiance Mod (completed AAR)

epaminondas
Colonel
Posts: 362
Joined: Thu Feb 08, 2007 9:35 pm

Thu Jan 02, 2014 5:03 pm

I've been following your thread, Kens, and I'm certainly looking forward to giving it a run.

Return to “Pride of Nations”

Who is online

Users browsing this forum: No registered users and 43 guests