gbs wrote:More thoughts. I don't think that a Division / Army should be able to be formed out in the middle of nowhere no matter what the cost. They should at least have to be formed and in a metropolitan area that would have the infrastructure etc.. to support such an undertaking. Also I like the fact that almost a full month is required to put togeather the staff and organization neede to support the Division commander. Just another 2 cents worth.
The AI will be less able to do this than the current system! Their troops are always on the move, rarely at a major metropolitan area. They will never form divisions if these are the requirements. Also, they never know when is the best time to create divisions, they may end up creating a division in a city that is soon to be seiged, and the creation of the division is so ill timed as well..
Any locked penalty, or time constraint after the fact of divisional creatinon will just hurt the AI more than it currently is.
I have tested the AI, and given Divisional HQs they show that they can deploy and use them. All that the AI needs is to be taught to build them in greater numbers. Also, due to geographic limitations, the AI needs to be able to build western divisions, as it appears that it uses a unit wherever it is built. If it arrives in Richmond, it will fight around Richmond, even if you have 20 divisions in the field there already.
I say, solve the limited problems that exist with the current system, instead of creating a new system that may have even more unforseen problems.