I have been playing these games for a while and you would think I would know this....
A friend of mine, who also has been playing these games for some time, told me the other day that when you buy a unit from the reinforcement screen, it needs replacements of the proper type in your replacement pool to actually gain strength and become active. This is why, he said, units I had bought that were supposed to take 60 days had been on the map for at least 60 days and still showed a good amount of time before they were completed. Is this true?
If so, it seems weird to me. If you buy, for example, a regiment of infantry, you pay 10 money, 7 recruits, and a war supply (in CW2, more or less). Your regiment appears on the map but at first it has no strength or cohesion. It is supposed to be ready in 30 days and during the two turns, the strength grows until it is full of hits and has most of its cohesion. I always thought that was automatic - you paid the cost of the unit at the beginning of the process. If you bought an infantry replacement, it would also cost 10$, 7 CSC, and 1 WS (more or less). If the process of growth of the unit cost a replacement, then you would be paying for that regiment twice. If you have to pay the cost twice, what is the reasoning? Or has there been some misunderstanding somewhere?