Pocus wrote:I remember having the same problem in my (now aborted) PBEM. There is indeed an unspotted partisan force here... Bring units with detection rating of 4 and perhaps recon plane, and wait for the weather to be fair... You should spot them.
Pocus wrote:I remember having the same problem in my (now aborted) PBEM. There is indeed an unspotted partisan force here... Bring units with detection rating of 4 and perhaps recon plane, and wait for the weather to be fair... You should spot them.
TheDoctorKing wrote: why should that undetected partisan be able to prevent a large force of tens of thousands of men from gaining MC?
I would think that if two hostile forces coexist in a territory they ought to gain or lose MC in proportion to their strengths and postures.
Pocus wrote:it can happen if an undetected force is there, terrain by itself won't halt your movement. To work around this problem, of sneaky troops halting movement, there is a chance to gain MC% control if you have good odds, even without battle.
Baris wrote:Sorry it's a bit old thread but frequently asked. In a Pbem game I suspect sneaky partizan force halting movement in the same region. MC is 100% for 3 turns but still can not move Ekaterinodar to assault with Southern Whites which is 1 region away and clear weather.
TheDoctorKing wrote:Oh, and are we doing anything about how slowly armored trains move in regions with high enemy MC? This makes me pretty much never build any, and concentrate the ones I get to start in stacks designed to run along rail lines in my rear areas blowing up Greenies.
TheDoctorKing wrote:Oh, and are we doing anything about how slowly armored trains move in regions with high enemy MC? This makes me pretty much never build any, and concentrate the ones I get to start in stacks designed to run along rail lines in my rear areas blowing up Greenies.
Philo32b wrote:With their very high patrol rate, armored trains in my games are perfect for switching over enemy MC on railroad areas to my faction's MC. If I run a couple along an unopposed 100% MC enemy railroad track, they easily pave a <25% railroad path for my invasion force by just moving along, taking 2-3 days per area.
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