vaalen
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Border areas become Part of German nation after being occupied in war?

Fri Jun 28, 2013 12:46 am

This is strange, cannot decide if it is a bug or WAD.

As the North German Confederation, I declared war on Austria in 1866. I had no claims on any Austrian territory. I conquered the three border provinces surrounding Prague, including Pilsen and Koeniggratz. The Austrians offered to pay me reparations for peace, which I accepted. I received no territory.

Immediately after the peace was agreed to, the three provinces began showing up in the list of territories shown in the F6 part of the ledger. When I looked at the map filter for national and claimed territories, all three of these provinces were gray, shown as part of the German nation. Even though they were under Austrian control, and I was no longer occupying them. I get regular infringement casus bellis now because these territories are controlled by Austria.

Does anyone know if this is valid, and why it occurred?

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Kensai
Posts: 2712
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Location: Freiburg, Germany

Fri Jun 28, 2013 7:16 am

This is a known issue, potentially bug. The moment a single soldier of your nation appears on a region, it will start showing on F6. I kind of hate it, cause it bogs my view on what is really mine, even when I use the filters. Could you test play (make backup of current turns) by scripting a war with the Austrians again or wait until the forced peace expires after a year and see if you can claim these regions in a newly won war?

In theory these should be claimed areas given the German ethnicity of the population, so I believe they will appear in F9 (diplomacy) when you accrue enough warscore.
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vaalen
AGEod Guard of Honor
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Joined: Thu Dec 20, 2007 8:48 pm

Fri Jun 28, 2013 8:57 pm

Kensai wrote:This is a known issue, potentially bug. The moment a single soldier of your nation appears on a region, it will start showing on F6. I kind of hate it, cause it bogs my view on what is really mine, even when I use the filters. Could you test play (make backup of current turns) by scripting a war with the Austrians again or wait until the forced peace expires after a year and see if you can claim these regions in a newly won war?

In theory these should be claimed areas given the German ethnicity of the population, so I believe they will appear in F9 (diplomacy) when you accrue enough warscore.


Right now, my relations with France are so bad that I think they might stab me in the back were I to go to war with Austria again. I do intend to fight France and unite Germany. Maybe I could hit the Austrians during the forced peace with the French, when it occurs. I can go to war with Austria anytime, because I have a constantly renewed casus belli because of these territories. I will let you know what happens when I do.

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Kensai
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Location: Freiburg, Germany

Sat Jun 29, 2013 10:12 am

Heh, just do not take advantage of gamey abstractions (forced 12 month peace)... ;)
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vaalen
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Mon Jul 01, 2013 5:28 am

Kensai wrote:Heh, just do not take advantage of gamey abstractions (forced 12 month peace)... ;)


You have a good point. However, the problem is I do not have enough three star leaders to fight a two front war, because of another gamey abstraction, meaning, the leader shortage. What to do, what to do.

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Kensai
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Location: Freiburg, Germany

Mon Jul 01, 2013 12:29 pm

The leader shortage for Germany is fixed later, by 1870, when the historical leader quotas are being reached for Prussia/Germany. Have you tried to fix those in your game? We have been doing this manually in our multiplayer. The quotas according to decade can be found in the database packet of PON, made available by Pocus some months after the game came out.

If you look at the old thread in Paradox forums, you will see how we did it. Search that thread for "leader quotas" or something like that.
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vaalen
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Mon Jul 01, 2013 4:47 pm

Okay Kensai, I will look at that thread.

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Kensai
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Mon Jul 01, 2013 6:15 pm

To be totally clear. The leader quotas were supposed to be updated through events from the start of the game every 5-10 years for each of the greatest nations according to some DB values, but these events were never authored. Given it should not be so difficult, I might be able to prepare it and submit the templates to Pocus for inclusion in v1.04 or some later patch. McNaughton had his own version for every nation which we adapted (less aggressively) to our own multiplayer.

One thing I was in disagreement even with the designer of the game (Philippe) was that the quotas* for Prussia should be updated to those of Germany even when Prussia becomes simply Northern German Confederation because it was at that exact point that Germany started to be something more than Prussia. Gamewise, it makes sense cause it adds to the balancing (a more battle-ready Germany) to go against France. Moreover, population- and economy-wise, NGF was closer to the full-blown Germany than to Prussia.

*the DB has different values for Prussia and Germany, but NGF is an entity somewhere in the middle! :p
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vaalen
AGEod Guard of Honor
Posts: 1229
Joined: Thu Dec 20, 2007 8:48 pm

Tue Jul 02, 2013 9:45 pm

Kensai wrote:To be totally clear. The leader quotas were supposed to be updated through events from the start of the game every 5-10 years for each of the greatest nations according to some DB values, but these events were never authored. Given it should not be so difficult, I might be able to prepare it and submit the templates to Pocus for inclusion in v1.04 or some later patch. McNaughton had his own version for every nation which we adapted (less aggressively) to our own multiplayer.

One thing I was in disagreement even with the designer of the game (Philippe) was that the quotas* for Prussia should be updated to those of Germany even when Prussia becomes simply Northern German Confederation because it was at that exact point that Germany started to be something more than Prussia. Gamewise, it makes sense cause it adds to the balancing (a more battle-ready Germany) to go against France. Moreover, population- and economy-wise, NGF was closer to the full-blown Germany than to Prussia.

*the DB has different values for Prussia and Germany, but NGF is an entity somewhere in the middle! :p


I gratefully encourage you to do those templates for inclusion in 1.04, if your situation permits it. This would add so much to the game.

I agree with you completely about the German rather than Prussian leader pool being used once the North German Confederation is formed. In my own game, I have formed the North German Confederation, which has the leading industry and biggest army on the planet - yet enough leaders for only four armies, and four corps. This does not change. The Germans had no leadership shortage during the Franco Prussian war, and they should not have one in this game, either. And you are absolutely correct, The North German Confederation was much more than Prussia, and the game should reflect that.

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