aariediger wrote:a. Issue promotions even when your army gets beat. This makes sense, because it’s what actually happens. Even in defeats, some folks still do well. For example, Meade had a good showing at Fredericksburg. This way, when a commanding general fall flat on his face, perhaps a well performing subordinate can pick up the pieces.
aariediger wrote:b. Do away with ranks. Use seniority as the only barrier to army command. This would make promotions much more dynamic, and solve some of the weird problems the South sometimes runs into with not having enough two-star generals available to form corps for two to three field armies. You could still leave the frontage system the way it is, giving generals with more stars an advantage, but still giving you the flexibility to put together a cohesive command system. It could be difficult to implement this, both engine wise and preventing ‘gamey’ use, but I think it would be for the best.
Captain_Orso wrote:If you are 5rd in line, or 12th, and you all get passed-over, there are others who were "wronged" more than you. If you complain to the press or a political benefactor now, you sound like a fool who doesn't understand that even if he and the other 10 leaders in line were not passed-over and the top 5 were promoted he would still not have been promoted. Would he then complain for not being promoted over the top of others in front of him?
Ace wrote:It is already included in the current engine. Even in defeat sometimes your generals rise in seniority. Maybe seniority rises could be higher.
Good idea, especially considering many generals during the war did hold positions higher than their current ranking. I would hover limit the army command to two star generals and a HEAVY PENALTY for using it. In that case, every available 3 star general should get upset with their respective VP and NM hit to your cause. I presume everyone would be upset by your decision, not just the first general in line.
Corps command could be given to 1 star general, but only with respective NM and VP hit also.
Captain_Orso wrote:If you are not up for promotion and get passed over by a successful up-and-comer who's just had a great success and is in all the newspapers as the new hope of the nation, you will sound like a whiny old man who's already seen his best days.
Captain_Orso wrote:It actually already is. When you relieve an army commander from command of an army you will lose 1 NM and some VP's, unless you subsequently appoint a higher ranking leader to command that Army HQ.
If you subsequently appoint a leader below the highest ranking leader to command that Army HQ you will pay a penalty depending the the difference in seniority and the political value of the highest ranking leader.
Ace wrote:I am not sure about that. When you dismiss current army general, the only penalty comes from the most senior leader aspiring to that post.
Ace wrote:So, if you dismiss current army general, and appoint a higher seniority one - no penalty.
If you dismiss current army general, and appoint a lower seniority one - most senior general gets angered, most often it is the current army general, sometimes it is not.
Captain_Orso wrote:If you are not up for promotion and get passed over by a successful up-and-comer who's just had a great success and is in all the newspapers as the new hope of the nation, you will sound like a whiny old man who's already seen his best days.
Captain_Orso wrote:Just a moment, I need my meds on this one...
That's almost exactly what I said, only it is always the most senior Lt. Gen. who does not current command an army who is used to assess the penalty.
aariediger wrote:
If you take away the activation events and bump the strat rating to 2, it will make Mac less predictable, more historical, and a worse general.
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