Sun Apr 29, 2007 10:03 am
Well, I'm afraid I have more bad news for you...and me (playing as the Union): my suspicions were right, the system gives priority to replacing missing elements. This is particularly bad for the CSA, in the sense that there are lots and lots of forts in the south. I have spent 26 line infantry replacements, and only two of those went into reinforcing the CSA western army. Not my choice either, it was done automatically. Which means that no matter when you purchase replacements, these will first go towards topping up those forts and THEN your armies...ouch.
However, replacements do work, in the sense that the main CSA army in Richmond has received significant artillery reinforcements (no fort needs those, so they were available).
Still, it's a huge issue for anyone interested in starting a new game (v.1.02) as the CSA. You'll need more than 30 replacements before your armies start to see any sort of reinforcements for the line infantry. Which means that you need to resort to full mobilization to have any chance of surviving, and even then I have serious doubts whether it'd be possible. The fortresses absorb way too many replacements.
The Union played intelliegently enough in the west, trying to stir trouble with Lyon's cavarly, but was utterly suicidal in sending its token southern fleet againt the CSA forts. I assume both ships were sunk, but there was no feedback on that (I think the issue has been raised previously).
Also, the CSA could quite easily capture fort Sumter as it is (with the depleted infantry inside) if it used the forces at hand properly. From what I've noticed as the Union player, the AI sends one infantry unit and only in offensive stance. I sent all three in assaulting stance (redeployed the cavarly and the artillery) and won with some losses.
Also, the issue with the leaders icons not showing on top of armies is present with the CSA as well (quite logical, just saying). Also, as the CSA I can see the union marines and the maryland infantry, which I shouldn't be able to do, since both are in FoW zones.