Ojodeaguila wrote:I think that the limit to what can be invaded and what can't must be the diplomatic pressure no the rules.
If I am USA I will grant or the American nations but I think mustNot he a rule to avoid Spain invade Colombia.
Kensai wrote:Regarding Russia in Bulgaria, I was against that change because of the screwing of the underlying future scripted events, but this is not necessarily a problem. If Russia does not depart (or allow Bulgaria to form) by the time the Balkans erupt, we should adapt the script so the Bulgarians rise against the Russians (instead of the Ottomans who are now gone). Russia helped Bulgaria form, but did not "annex" Bulgaria as it happens in our game. This would have meant that the Bulgarian strife continued against the new oppressors.
nemethand wrote:Exactly. Solve this issue in-game.
I would say that's exactly what we see in GBR and BRA IC communication: these nations seem to be unhappy with SPA involvement and are applying IN GAME measures. Irerspective of whether RUS agrees with them or not, as a player, I definitely agree with the means.
bjfagan wrote:I was shocked when I read this. Coming to the aid of another country under attack is not an unjustified invasion. Are you forgetting your own in-game American history? I believe you have done this several times.
The USA has been involved in several wars that were highly unlikely for a President Lincoln or a Congress to get involved in. Even paying for two armies to sit in France would be unbelievable and impossible to get the public's support in an 1860's American Republic. Especially right after a civil war. However, you did it anyways.
I said something about it, but was forced to live with it. Now you are basically using my old complaint against Spain. You cannot have it both ways.
coolbean wrote:No, it's about his attempt to invade and annex venezuela and colombia for no reason. I'm sure if I tried to invade and annex mexico you would then have a problem.
Coming to an ally's aid is honorable, and is all the usa had ever done. How can you possibly have a problem with the lincoln honoring a da but not with the situation I describe above.
It doesn't matter anymore, the consensus seems to be let anything happen.
coolbean wrote:It doesn't matter anymore, the consensus seems to be let anything happen.
Sir Garnet wrote:Not me.
----
The US occupied a number of countries. Annexation was thought about and talked about, but not done directly. Puppetry was better (but is not represented in game), nor spheres of influence over other organized countries - dominant influence would pretty well preclude any dramatic reversal in the client country without a successful change of form of government.
I already cited Spanish efforts to regain a foothold in Peru in the 1860s - if any European country has business invading and annexing Colombia and Venezuela, it would be Spain, but it should be quite busy with internal issues. The British and later USA were compelling reasons not to try.
,
nemethand wrote:The consensus is to solve IN GAME issues by IN GAME measures.
Code: Select all
Maryland, My Maryland
I
The despot's heel is on thy shore,
Maryland!
His torch is at thy temple door,
Maryland!
Avenge the patriotic gore
That flecked the streets of Baltimore,
And be the battle queen of yore,
Maryland! My Maryland!
II
Hark to an exiled son's appeal,
Maryland!
My Mother State! to thee I kneel,
Maryland!
For life or death, for woe or weal,
Thy peerless chivalry reveal,
And gird thy beauteous limbs with steel,
Maryland! My Maryland!
III
Thou wilt not cower in the dust,
Maryland!
Thy beaming sword shall never rust,
Maryland!
Remember Carroll's sacred trust,
Remember Howard's warlike thrust,-
And all thy slumberers with the just,
Maryland! My Maryland!
IV
Come! 'tis the red dawn of the day,
Maryland!
Come with thy panoplied array,
Maryland!
With Ringgold's spirit for the fray,
With Watson's blood at Monterey,
With fearless Lowe and dashing May,
Maryland! My Maryland!
V
Come! for thy shield is bright and strong,
Maryland!
Come! for thy dalliance does thee wrong,
Maryland!
Come to thine own anointed throng,
Stalking with Liberty along,
And sing thy dauntless slogan song,
Maryland! My Maryland!
VI
Dear Mother! burst the tyrant's chain,
Maryland!
Virginia should not call in vain,
Maryland!
She meets her sisters on the plain-
Sic semper! 'tis the proud refrain
That baffles minions back amain,
Maryland!
Arise in majesty again,
Maryland! My Maryland!
VII
I see the blush upon thy cheek,
Maryland!
For thou wast ever bravely meek,
Maryland!
But lo! there surges forth a shriek,
From hill to hill, from creek to creek,
Potomac calls to Chesapeake,
Maryland! My Maryland!
VIII
Thou wilt not yield the Vandal toll,
Maryland!
Thou wilt not crook to his control,
Maryland!
Better the fire upon thee roll, Better the shot, the blade, the bowl,
Than crucifixion of the Soul,
Maryland! My Maryland!
IX
I hear the distant thunder-hum,
Maryland!
The Old Line bugle, fife, and drum,
Maryland!
She is not dead, nor deaf, nor dumb-
Huzza! She spurns the Northern scum!
She breathes! She burns! She'll come! She'll come!
Maryland! My Maryland!
Sir Garnet wrote:Not me.
----
The US occupied a number of countries. Annexation was thought about and talked about, but not done directly. Puppetry was better (but is not represented in game), nor spheres of influence over other organized countries - dominant influence would pretty well preclude any dramatic reversal in the client country without a successful change of form of government.
I already cited Spanish efforts to regain a foothold in Peru in the 1860s - if any European country has business invading and annexing Colombia and Venezuela, it would be Spain, but it should be quite busy with internal issues. The British and later USA were compelling reasons not to try.
,
nemethand wrote:However, we might not need scripted wars since we have quite a lot on our own, without any scripts, in our alternative timeline.![]()
coolbean wrote:No, it's about his attempt to invade and annex venezuela and colombia for no reason. I'm sure if I tried to invade and annex mexico you would then have a problem.
Coming to an ally's aid is honorable, and is all the usa had ever done. How can you possibly have a problem with the lincoln honoring a da but not with the situation I describe above.
It doesn't matter anymore, the consensus seems to be let anything happen.
Code: Select all
SelectFaction = $CMN
SelectRegion = $Attica
StartEvent = Orthodox Missions Bottleneck Overcome|1|1|NULL|NULL|$Attica|NULL
Actions
SelectFaction = $GRE
ChangeStrucPool = $Mission;5
EndEvent
Kensai wrote:Early November 1873
PS. For tomorrow we need to run this tiny script:Code: Select all
SelectFaction = $CMN
SelectRegion = $Attica
StartEvent = Orthodox Missions Bottleneck Overcome|1|1|NULL|NULL|$Attica|NULL
Actions
SelectFaction = $GRE
ChangeStrucPool = $Mission;5
EndEvent
There are no colonial missionaries structure pools set although Greece has this ability as an action. Number 5 is the same as Sweden, which was set in the Includes files. The actual bottleneck still remains in the action played (which is one).
Sir Garnet wrote:Maybe force pool is also why Brazil has never been able to play its missionary card in the benighted regions of the earth.
Do we need a vote to have those who run turns save the actual plugin file used to the Dropbox as a txt or sct identified by turn?
Sir Garnet wrote:I mentioned the Missionary problem at least four times in the General, but had no solution to the problem.
Ojo, Brazil does not have anything but vanilla regulars and militia plus an artillery arm in the force pool - no specials of any kind, or even the marine brigade, which Spain should have since Portugal has marines.
Some specialists are +CP which can be very useful on occasion, but the important ones are the engineer/pontoneer and other skills with a direct effect on the whole force.
I think a bigger Latin American issue is the garrison/fortress troops who should make up the basic forces in all the Latin American countries. Pocus said it's a matter of creating models and units (by cloning) and then activation by script - I posted my brief notes late last year.
lukasberger wrote:You've held off on processing a bunch of times before when people have asked.
Jim-NC wrote:To the players,
As part of the peace deal between Britain and the Ottoman Empire, Britain (me) agreed to pay reparations to the Ottoman Empire. The money was to flow to Ottoman citizens (I paid in state funds, they got private funds). As part of the deal, both countries were to pay a price in diplomats. However, as the Ottoman Empire has no diplomats, do we change the rule this one time or leave it as is, with no payment as part of the peace treaty? I am submitting a proposal to the drop box that this time, as they have no diplomats no diplomats are charged. I am open to giving them 2 diplomats to pay the price for the trade. Let me know your thoughts on this matter. The script was written, and we did not run it as there are no Ottoman diplomats.
Return to “PBEM and multiplayer matchups (all games)”
Users browsing this forum: No registered users and 0 guests