mariandavid
Sergeant
Posts: 76
Joined: Mon Apr 07, 2008 12:05 am

Any game changes in Birth of Rome?

Fri Feb 01, 2013 11:04 pm

Caveat: I am greatly enjoying BOR - happily reading background material from an SPQR board game while I take on the Samnites. However I note that the manual that downloaded with BOR is that of AJE (which I obviously already have). Are there any changes - other than those in the .2 upgrade - asking as the situation v options and troops is very different in the new period.

jimwinsor2
Lieutenant
Posts: 105
Joined: Sun Sep 30, 2012 12:07 am

Sun Feb 03, 2013 3:41 am

One thing that I have noticed is that the "supply production in besieged ports rule" is finally working as advertised. IOW, you cannot starve out a port city during a siege UNLESS you are also blockading it by sea. Only when you add a sea blockade to the siege will the supply production in a city stop, and you can slowly starve them out (and begin to get breaches more often).

Trying to take a port city is a real pain in the butt now (as it should be). Trying to reduce a 3 or 4 port w/o a fleet will take a year or more, most likely. If you are able to at all.

And yeah, this is not so much a "rule change" but rather a rule-finally-implemented. But it is a very noticeable change from the game play in AJE. So, be aware of it.

vaalen
AGEod Guard of Honor
Posts: 1229
Joined: Thu Dec 20, 2007 8:48 pm

Sun Feb 03, 2013 5:51 pm

jimwinsor2 wrote:One thing that I have noticed is that the "supply production in besieged ports rule" is finally working as advertised. IOW, you cannot starve out a port city during a siege UNLESS you are also blockading it by sea. Only when you add a sea blockade to the siege will the supply production in a city stop, and you can slowly starve them out (and begin to get breaches more often).

Trying to take a port city is a real pain in the butt now (as it should be). Trying to reduce a 3 or 4 port w/o a fleet will take a year or more, most likely. If you are able to at all.

And yeah, this is not so much a "rule change" but rather a rule-finally-implemented. But it is a very noticeable change from the game play in AJE. So, be aware of it.


I can confirm this. I had the garrison of Volsini starve when I added a naval blockade to the siege. After a few months, their garrisons fighting power had gone down from approximately six hundred to fourteen, and it was easy to storm the city once the walls were breached.

Soulstrider
Major
Posts: 222
Joined: Fri Sep 14, 2012 11:22 pm
Location: Northern Lusitania

Sun Feb 03, 2013 6:13 pm

jimwinsor2 wrote:One thing that I have noticed is that the "supply production in besieged ports rule" is finally working as advertised. IOW, you cannot starve out a port city during a siege UNLESS you are also blockading it by sea. Only when you add a sea blockade to the siege will the supply production in a city stop, and you can slowly starve them out (and begin to get breaches more often).


Are you sure this didn't work already? When I sieged I always noticed their army getting out of supply quickly when I block the ports.

bob.
General
Posts: 543
Joined: Thu Oct 04, 2012 6:56 pm

Sun Feb 03, 2013 6:43 pm

I think it was fixed with the very first AJE patch. Only the AJE release version had that bug.

jimwinsor2
Lieutenant
Posts: 105
Joined: Sun Sep 30, 2012 12:07 am

Sun Feb 03, 2013 9:10 pm

It might have been fixed in AJE with 1.02, I'm not sure.

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