Details: David D. Porter and Andrew H. Foote with a fleet of 8 ironclas, 8 gunboat squadrons, 5 riverine transports of 4 elements and 1 riverine transport of 2 elements are transporting Lyon*** (Army of Northeastern Virginia), 3 other generals, 3 brigades of [X][X][•], 2 brigades of [X][X][/], 1 brigade of [X][X], 1 sharpshooter rgt, 5 [/] rgt, 2 [•]20lb and 1 [•]10lb. from Cairo to Edmund AR (harbor to harbor).
As the pass Island #10 they are bombarded taking 40 hits, giving none in return.
The turn after running Island #10 and arriving in Edmund AR the 3 artillery batteries are nowhere to be found. The bombardment report only says that 40 hits were made, but of course not what was hit. The battle reports says nothing of the bombardment. When looking back at all the units from before they set sail some of the ironclads start out with some damage. On the turn after arriving in Edmund they have less damage than when they got their orders. Of course they could be being repaired in Cairo before they set sail, but there is no way to account for 40 hits from bombardment on the ironclads. The gunboats and transports have minimal differences, which could easily come from wear-n-tear, the same with all the land units.
The only conclusion that I can come up with is that the 3 batteries took all the bombardment hits and were destroyed, which makes no sense what so ever.
Is there anywhere in the game files which actually records what happened in the bombardment?
Turn before and after the move, plus logs attached.
Edit: Same turn, still Island #10. I've just discovered something that's even more crazy. Island #10 bombards the 6th Marines as they arriving in Gibson TN, which is land-locked


