JamesL wrote:Ok, so if a transport docks at the port of a besieged town would the defending garrison get its supplies?
Cfant wrote:Talking about sieges: I have watched the KI to very quickly take cities. Even the large ones (Tarentum, Napolis, Capua, Rome and of course every town in Spain): Army marches in (TUrn 1), lays siege (Turn 2), takes city (Turn 3).
My siege on Napoli took 8 month for a breach to happen (playing Romans=Ballista), Brundisium 6 month...
Anyone else seen KI's "instant-sieges"? (Playing Populares in Marius vs. Sulla).
PhilThib wrote:1. I guess you did not noticed that most of the garrison troops are locked (but not the ships). It means they can't leave...if you 'force' them onboard the ships, then they will 'decide' to stay when the ships leave. It has nothing to do with the siege situation, just the fact the garrison is locked
2. Yes, because most of the time the defenses were made of local citizens who remained there after conquest...no prisonners. Consider that they just 'negotiate' with the besieger and open the gates. WAD. The rare instance when there could be some prisonners is in case of an assault.
cwegsche wrote:i might guess:
is there any fixed supply depot in the stack, or the city defensor ballistae?
vonRocko wrote:
For what it's worth, I tried 3 times in one game, and was never able to evacuate anyone from a seige by sea. The same thing would happen, they load but don't leave with the ships. From then on I just assumed it can't be done. Much is hidden here.
Narwhal wrote:
A. When you are sieging a city, the city does not receive supplies (except from its port if it is not blockaded). To see if the city is receiving supply, hover the mouse on it. For instance, this city does not receive any :
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