User avatar
Emx77
Posts: 264
Joined: Thu Jan 31, 2008 2:53 pm
Location: Sarajevo, BiH
Contact: Website

Supply headache

Fri Aug 10, 2012 3:58 pm

I'm trying to understand how supply system works in RUS but there are some things that bother me. Here is the case...

I made little experiment. After Whites captured Novorossiysk I disabled AI and watched how long Denikin Army can survive in small town with no direct connection to friendly territory.

Image

You may see that Novorossiysk is small town with harbor, surrounded with regions in which Reds have 100% military control. As, according to Wiki, supply may only transit through regions in which a player has a minimum of 25% Military Control, we may assume that White Army is practically isolated and dependent on what it can be provided within a Novorossiysk region. Tooltip says that Army consumes 50 supply points per turn. Now, if I understand correctly what is written in Manual, each size 2 town with size 2 harbor can produce 24 supply points per turn (eg. town size 2 x 8 + harbor size 2 x 4). So, we may expect that total supply stock in Novorossiysk starts to dwindle by 26 supply points per turn (50 needed minus 24 produced).

As you may see from the table in screenshot, that's not what is happening. Supply production is oscillating (?) but average supplies are not going down as expected. May someone please explain what I'm missing here?
Attachments
xprm8.jpg

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Fri Aug 10, 2012 4:34 pm

Naval Supply to the port.
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
[CENTER][/CENTER]
[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]

[CENTER]Rules for new members[/CENTER]
[CENTER]Forum Rules[/CENTER]

[CENTER]Help desk: support@slitherine.co.uk[/CENTER]

User avatar
Emx77
Posts: 264
Joined: Thu Jan 31, 2008 2:53 pm
Location: Sarajevo, BiH
Contact: Website

Fri Aug 10, 2012 6:31 pm

lodilefty wrote:Naval Supply to the port.


Oh, I suspected that supply was pouring in from somewhere. So, untill port is blocked by Reds or weather, White Army can stay as long as it want in any region with port. I suppose this doesn't apply to Reds as they don't have navy abstracted in this way, right?

One more question. It seems there is contradiction between wiki and manual regarding role of size 3 cities in supply network-

Wiki: "A valid location to stockpile General Supply during the Supply Distribution Phase is a City (level 3+), Depot, Fort or a Supply Wagon. Towns (level 1-2 'city') never request General Supply."

Manual (pg. 20): "A town is small city (levels 1-3). Towns are not supply sources and do not have a capability to distribute supplies unless a depot is built inside."

Which one is correct?

Return to “Revolution Under Siege”

Who is online

Users browsing this forum: No registered users and 17 guests