Ilitarist wrote:Wow.
Well, I guess fans whining about NPC2 being ruined forever by real time are much happier now. But I'm sad. I fear AGEOD will use the same old engine and couldn't evolve, especially after problems with PoN.
Ilitarist wrote:Wow.
Well, I guess fans whining about NPC2 being ruined forever by real time are much happier now. But I'm sad. I fear AGEOD will use the same old engine and couldn't evolve, especially after problems with PoN.
Pocus wrote:PON was perhaps a too big leap. I believe we added more code and features in PON than the sum of all others games had (does this Engrish sentence makes sense, correct me otherwise).
Bigger problem in PON is that there was a need to multithread the AI and work more on inter turn processing time. We will see what we can do about that in the future (no ETA!).
Pocus wrote:PON was perhaps a too big leap. I believe we added more code and features in PON than the sum of all others games had (does this Engrish sentence makes sense, correct me otherwise).
Bigger problem in PON is that there was a need to multithread the AI and work more on inter turn processing time. We will see what we can do about that in the future (no ETA!).
I hope you succeed in making PoN faster. I really like the game, but it just takes so long to play.PhilThib wrote:Yes, there are plans to improve the engine performance which should for sure benefit PON, if only on the hosting time speed. Also, team members are working on events and options checks for error fix and improvements...the game is huge, it takes time, but it's underway now.
As you know, we are a small team, but we always support our games for as long as they last... so even if PON is not dramatically changed, it will receive always the benefit of all our every-day work when applicable...
PhilThib wrote:A new engine means a LOT of time to develop and test..........meaning a LOT of sales....we are speaking multi-hundred thousands here..
What can (and will) be done is to improve on the known weaknesses of the engine now....takes also less time but more manageable for a team of 2 people...
Metalist wrote:Today Paradox announced March of the Eagles - A Europa Universalis Game, so there is no more Napoleon's Campaigns II. I hope in future we will see a true Napoleon's Campaigns II that is developed completely by Ageod
http://forum.paradoxplaza.com/forum/forumdisplay.php?674-March-of-the-Eagles
Franciscus wrote:Yes, a dumbed down version where one of the questions a player asked was if it will be possible to play as...Wales !![]()
Rafiki wrote:Guys, in any case "dumbed down" is such a loaded expression. "March of the Eagles" will surely have a different emphasis, scope and appeal than NC2 would've had, but implying that the game (and its gamers?) are "downdumbed" isn't very respectful of their intelligence and tastes![]()
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