jrwsdev
Conscript
Posts: 14
Joined: Wed Apr 11, 2012 1:24 pm

Question about railroads

Fri Apr 20, 2012 4:30 pm

See screenshot. I previously completed RR in Lynchburg region but it doesn't even show on the map. Not even a small line going nowhere like exists in other regions that dead end. I have the tooltip up to show that. I expanded the RR into Blue Ridge so that forces in VA could rail more directly west by going through northern NC where the line connects up to Bowling Green. BUT from the visual it doesn't look like that is the case. Is this just the way the program draws the rails? Or is something else at play? As long as the two connected regions show that they have the railroad development is everything running behind the scenes using it?
Attachments
2012-04-20_00001.jpg

User avatar
yellow ribbon
Posts: 2245
Joined: Sun Jun 26, 2011 5:42 pm

Fri Apr 20, 2012 5:16 pm

Easy to explain that, there are NO GRAPHICAL links for every single province programmed.

so, you have the RR and can travel to all other very next provinces with RR within a network, but will not see the black lines...
...not paid by AGEOD.
however, prone to throw them into disarray.

PS:

‘Everything is very simple in War, but the simplest thing is difficult. These difficulties accumulate and produce a friction which no man can imagine exactly who has not seen War . . . in War, through the influence of an infinity of petty circumstances, which cannot properly be described on paper, things disappoint us, and we fall short of the mark.‘

Clausewitz

User avatar
SonOfAGhost
Sergeant
Posts: 90
Joined: Tue Jun 28, 2011 12:12 am
Location: Soviet Socialist Republic of Canuckistan

Sat Apr 21, 2012 2:39 pm

jrwsdev wrote:As long as the two connected regions show that they have the railroad development is everything running behind the scenes using it?


As YR said and, more directly to this part: yes.
Graphic would be nice, but tooltip is adequate. Also if you set map to show supply distribution you'll get dark diagonal lines across regions with RR, faster for confirming a longer connection than mousing over each region for, say, the Trans-Canada RR,

User avatar
Philippe
AGEod Veteran
Posts: 754
Joined: Thu Oct 26, 2006 11:00 pm
Location: New York

Sat Apr 21, 2012 4:14 pm

SonOfAGhost wrote:As YR said and, more directly to this part: yes.
Graphic would be nice, but tooltip is adequate. Also if you set map to show supply distribution you'll get dark diagonal lines across regions with RR, faster for confirming a longer connection than mousing over each region for, say, the Trans-Canada RR,


I had always assumed that if you wanted to see the extent of your railroad net you hit the supply button.

But this raises another question. Is that black line that appears between some areas that have developed railroads significant of anything or is it purely cosmetic?

In other words, do units move faster between regions connected by the black railroad line than they do between regions with a railroad net but no black line?

User avatar
yellow ribbon
Posts: 2245
Joined: Sun Jun 26, 2011 5:42 pm

Sat Apr 21, 2012 4:28 pm

Philippe wrote:I had always assumed that if you wanted to see the extent of your railroad net you hit the supply button.

But this raises another question. Is that black line that appears between some areas that have developed railroads significant of anything or is it purely cosmetic?

In other words, do units move faster between regions connected by the black railroad line than they do between regions with a railroad net but no black line?


nay, its a cosmetic matter.

merely the fact that they concentrated on displaying historical RRs (and even here players came up with some examples they didnt get into mind while developing the game)

thus, still to sum it up:

if the tooltip says there is a RR and/or the production gets a bonus from RR there is a RR and you can travel with it.
Alternatively, as SonOfAGhost wrote, the filters will clarify it.


i understood ti still can happen that you have strange announcements for "days to travel" for they are not only related to distance/size of the province. somewhat is coded to calculate this factor.

Edit:

as far i recall, in the 1.01 version was a bug/undesired effect showing RR in the tooltip after multiple development cards of "roads" in colonies, but this was solved!
...not paid by AGEOD.

however, prone to throw them into disarray.



PS:



‘Everything is very simple in War, but the simplest thing is difficult. These difficulties accumulate and produce a friction which no man can imagine exactly who has not seen War . . . in War, through the influence of an infinity of petty circumstances, which cannot properly be described on paper, things disappoint us, and we fall short of the mark.‘



Clausewitz

jrwsdev
Conscript
Posts: 14
Joined: Wed Apr 11, 2012 1:24 pm

Sat Apr 21, 2012 6:40 pm

Thanks for the responses. I didn't even think to view the supply filter. As I get time to play this more and more I'm sure I'll have more questions, but eventually I'll have everything figured out.

Return to “Pride of Nations”

Who is online

Users browsing this forum: No registered users and 3 guests