Rexor
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Renaming?

Fri Mar 09, 2012 1:35 am

Latest patch (rc13c), I can't rename units. Anyone else?
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Longshanks
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Fri Mar 09, 2012 1:57 am

No problems here.
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Philippe
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Fri Mar 09, 2012 3:04 am

Just so I don't lose sleep over this, how exactly does re-naming work and what is it used for? Is it something that you can do in-game, or does it have to be done to the game files?

Back in the days when I still played Rome Total War, I loved to right-click on town names and give them something a bit closer to their real names.

When mixing units and commanders an awful lot of units end up being named "detachment", and it would be great to restore them to their proper names.

(Ok, I admit it, I'm an OOB flavor junkie).

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Longshanks
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Fri Mar 09, 2012 3:09 am

AACW allows you to rename stacks of units, but not individual units. Armies, however, have a restricted list of allowable names, based on where they are formed.

For example, you can rename Stuart's Detachment the Kickbutt Scalywags if you want. I sometimes rename CSA blockade runners the "Rumrunners" instead of the pedestrian "2. Fleet". I once named the Island #10 defenders the Riverrats. You can rename the units to deceive your opponent too (Magruder's Division for a single brigade), or to remind you what to do with them (James Estuary Fleet).
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Philippe
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Fri Mar 09, 2012 4:28 am

Great. But what set of keystrokes or mouseclicks do you use to actually rename something? Or is it something that can only be done inside the game files? If not, what do I click on and how?

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GraniteStater
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Fri Mar 09, 2012 4:32 am

I haven't done it in a long time, but it's a combo of Alt+RtClk or something similar on the tab of the unit.

Works for all except Armies, which, as mentioned, have dedicated names.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]
-Daniel Webster

[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]
-General Joseph Wheeler, US Army, serving at Santiago in 1898

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(A) When in doubt, agree with Ace.
(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.


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Philippe
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Fri Mar 09, 2012 4:41 am

I must be doing something wrong. Everything that I try involving a right click on the tab just ends up locking the unit.

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GraniteStater
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Fri Mar 09, 2012 4:52 am

It's a combination, but one that defintely has the Alt key as part of the combo. Try Alt+LftClk, maybe; make sure you depress the Alt key first, so to negate the IRQ being interpreted as a single keystroke.

That's IT lingo - an IRQ is an interrupt request, i. e., whatever input the user makes (keys, clicks, mouseovers, whatever) "interrupts" the processes being conducted at that particular millisecond.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]

-Daniel Webster



[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]

-General Joseph Wheeler, US Army, serving at Santiago in 1898



RULES

(A) When in doubt, agree with Ace.

(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.





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Philippe
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Fri Mar 09, 2012 5:01 am

GraniteStater wrote:It's a combination, but one that defintely has the Alt key as part of the combo. Try Alt+LftClk, maybe; make sure you depress the Alt key first, so to negate the IRQ being interpreted as a single keystroke.

That's IT lingo - an IRQ is an interrupt request, i. e., whatever input the user makes (keys, clicks, mouseovers, whatever) "interrupts" the processes being conducted at that particular millisecond.


Thanks! It's Alt followed by a left click. Doesn't seem to work on armies, but on divisions it brinks up a renaming screen. Really good to know.

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Pat "Stonewall" Cleburne
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Fri Mar 09, 2012 5:03 am

Alt+Left click on the unit tab. I don't usually do it, but you can get pretty deceptive in PBEM's with this.

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Captain_Orso
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Fri Mar 09, 2012 1:53 pm

I've been meaning to but I haven't found the time to look it up; I remember reading somewhere in the forum that Pocus or somebody once said that he was going to modify the stack-renaming function so that longer names could be entered and that you could use more than a-z,A-Z,0-9,_- ; at the moment these are the only character that can be used. This makes it impossible to change a name to something like: "1. Fleet" or "My Big Fat Bde.".

Does anybody know if this has been dropped for some reason or if there is a method for lightening the restrictions on renaming?

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Stauffenberg
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Fri Mar 09, 2012 3:31 pm

Captain_Orso wrote: or "My Big Fat Bde.".


Too bad there were no substantial Greek volunteers for either side or you could form "My Big Fat Greek Brigade."

just sayin'
:wacko:

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Aphrodite Mae
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Fri Mar 09, 2012 4:42 pm

Pat "Stonewall" Cleburne wrote:Alt+Left click on the unit tab. I don't usually do it, but you can get pretty deceptive in PBEM's with this.


Yeah! If only we could rename "Arkansas Militia" to "Army of Northern Virginia (2048/2048)"!

In one of my tournament games against Coffee Sergeant, I wanted to rename one of my stacks as "The Apocalyptic Army of Doom". I couldn't, though, because that was too long. So, I had to content myself with renaming an Arkansas militia unit as "The Titans of Terror", hoping that the psychological impact would demoralize Coffee Sergeant's troops and contribute to my stunning victory!

As it turned out, The Titans of Terror were decimated by his evil horse-pouncing unit of Yankee Cav. :dada: So, not only was there no psychological trauma, but the stunning victory that I'd kinda been counting on, failed to materialize. What a bummer! :p leure:

I think it would be wonderful if Pocus would enable longer names! Then I could really get creative. Imagine a stack named "The Apocalyptic Army of Doom", composed of units like "The Awful Avenging Angels of Awfulness", :eek: "Mae's Malevolent Marines", "Really, Really Mean Guys", "Despicably Destructive Dudes", and stuff like that. My foes would flee in panic, filled with dread! That would be a good thing, since I don't seem to be able to fight my way out of a (wet) paper bag, otherwise.

[SIZE="3"][font="Book Antiqua"]Mae[/font][/size]

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Captain_Orso
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Fri Mar 09, 2012 4:57 pm

Stauffenberg wrote:Too bad there were no substantial Greek volunteers for either side or you could form "My Big Fat Greek Brigade."

just sayin'
:wacko:


LOL that's actually what I was thinking, but I forgot the 'Greek' in my hurriedness.

How about "My Big Fat Greek In-laws Bde." They makeup for numbers with Greek emotionality and general heartiness :mdr:

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Captain_Orso
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Fri Mar 09, 2012 5:06 pm

Aphrodite Mae wrote:Yeah! If only we could rename "Arkansas Militia" to "Army of Northern Virginia (2048/2048)"!

In one of my tournament games against Coffee Sergeant, I wanted to rename one of my stacks as "The Apocalyptic Army of Doom". I couldn't, though, because that was too long. So, I had to content myself with renaming an Arkansas militia unit as "The Titans of Terror", hoping that the psychological impact would demoralize Coffee Sergeant's troops and contribute to my stunning victory!

As it turned out, The Titans of Terror were decimated by his evil horse-pouncing unit of Yankee Cav. :dada: So, not only was there no psychological trauma, but the stunning victory that I'd kinda been counting on, failed to materialize. What a bummer! :p leure:

I think it would be wonderful if Pocus would enable longer names! Then I could really get creative. Imagine a stack named "The Apocalyptic Army of Doom", composed of units like "The Awful Avenging Angels of Awfulness", :eek: "Mae's Malevolent Marines", "Really, Really Mean Guys", "Despicably Destructive Dudes", and stuff like that. My foes would flee in panic, filled with dread! That would be a good thing, since I don't seem to be able to fight my way out of a (wet) paper bag, otherwise.

[SIZE="3"][font="Book Antiqua"]Mae[/font][/size]


:D This would be great for a Theme Tourni, AACW meets LoTRs. Souron's Army of the Potomac vs Beauregard's Army of the Northern March :neener:

*pssst* Your Majesty, I've heard that the Rohan Cavalry is pretty good. They get this leader who spontaneously promotes on the battlefield when apposing Sauron's Black Cavalry.

<SBC> No man can kill me!
<EofRC> I'm no man!
*urraaaghhh* :blink:

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GraniteStater
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Fri Mar 09, 2012 5:17 pm

Image

114th Heavy Orc Brigade (Mech)

"Die, Yankee scum!"
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]

-Daniel Webster



[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]

-General Joseph Wheeler, US Army, serving at Santiago in 1898



RULES

(A) When in doubt, agree with Ace.

(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.





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Aphrodite Mae
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Fri Mar 09, 2012 5:23 pm

GraniteStater wrote:Image

114th Heavy Orc Brigade (Mech)

"Die, Yankee scum!"


:mdr: :coeurs:

I'm curious to see the NATO symbol! :D

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GraniteStater
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Fri Mar 09, 2012 5:49 pm

You should see the Leader's stats.

Mouth of Sauron ***** (9-9-9)
Besieger
Attacker ^ 99
Defender Don't Ask
Supply Hog
Brutal Occupier
So-so Army Admin
Nice to his Mom
Total B*d*ss
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]

-Daniel Webster



[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]

-General Joseph Wheeler, US Army, serving at Santiago in 1898



RULES

(A) When in doubt, agree with Ace.

(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.





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lodilefty
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Fri Mar 09, 2012 6:43 pm

If'n y'all reely wanna rename yer Armees:

Open [in a text editor like NotePad] a Faction file in \ACW\GameData\Factions

ex: in 1Confederate.fac you'll see a line:

GHQInfos = CSA|Army of Northern Virginia|badge_CSA_ArmyNV.png|$Richmond, VA|CSA|Army of Tennessee|badge_CSA_ArmyT.png|$Davidson, TN|CSA|Army of Mississippi|badge_CSA_ArmyM.png|$Shelby, TN|CSA|Army of the West|badge_CSA_ArmyW.png|$Arkansas, AR|CSA|Army of the Potomac|badge_CSA_ArmyP.png|$Fauquier, VA|CSA|Army of the Shenandoah|badge_CSA_ArmyS.png|$Harper's Ferry, WV|ENG|B.E.F.|badge_GBR_Army.png|$Great Britain|ENG|Army of Canada|badge_GBR_Army.png|$Lower Canada|FRA|Expédition du Mexique|badge_FRA_Army.png|$Vera Cruz

In Red you see the 4 params for each Army name:

Faction [don't even think about messing with this]
Army Name [here's where you can have some fun]
Army Badge [seen on right end of the Unit Panel]
Region [nearest to this location when created, if name not yet used]

Dunno what the length limit is.
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Stauffenberg
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Fri Mar 09, 2012 7:50 pm

lodilefty wrote:GHQInfos = CSA|Army of Northern Virginia|badge_CSA_ArmyNV.png|$Richmond, VA|CSA|Army of Tennessee|badge_CSA_ArmyT.png|$Davidson, TN|CSA|Army of Mississippi|badge_CSA_ArmyM.png|$Shelby, TN|CSA|Army of the West|badge_CSA_ArmyW.png|$Arkansas, AR|CSA|Army of the Potomac|badge_CSA_ArmyP.png|$Fauquier, VA|CSA|Army of the Shenandoah|badge_CSA_ArmyS.png|$Harper's Ferry, WV|ENG|B.E.F.|badge_GBR_Army.png|$Great Britain|ENG|Army of Canada|badge_GBR_Army.png|$Lower Canada|FRA|Expédition du Mexique|badge_FRA_Army.png|$Vera Cruz

Such arcane knowledge is unique to family Sciuridae :blink:


...and there will be a test at the end of this thread. :sourcil:

Just added that to my burgeoning Cognoscenti File. Thanks! :thumbsup:

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Stauffenberg
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Fri Mar 09, 2012 8:40 pm

Aphrodite Mae wrote:I think it would be wonderful if Pocus would enable longer names! Then I could really get creative. Imagine a stack named "The Apocalyptic Army of Doom", composed of units like "The Awful Avenging Angels of Awfulness", :eek: "Mae's Malevolent Marines", "Really, Really Mean Guys", "Despicably Destructive Dudes", and stuff like that. My foes would flee in panic, filled with dread! That would be a good thing, since I don't seem to be able to fight my way out of a (wet) paper bag, otherwise.

[SIZE="3"][font="Book Antiqua"]Mae[/font][/size]


Oh Don't get me going... :evilgrin:

I would be partial to using underworld-ish titles aimed at making the opponent's blood run cold, bowels turn to water, a corkscrew of icy terror running up his (or her) spine, followed by cold sweats and a sinking feeling of doom, when faced by...

The Army of the Damned
The Zombie Zouave Flesh Eaters
Count Orlock & the Ozark Ogres
Louisiana Legion of the Living Dead
The Combined Murfreesboro Mutant & Georgian Ghoul Guards Brigade
The Winchester Wolfmen & Warlock Light Infantry
Susquehanna Succubi Squad (A brothel spy network of vampyres)
The Appalachian Apparatchiks (Be very afraid!)

Ok, starting to get carried away with that last one... :non:

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Longshanks
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Fri Mar 09, 2012 9:53 pm

I look forward to the most imaginative names possible in Screenshots posted on this forum.

Dibs on Army of the Undead led by General Aragorn "Longshanks" Dunadan.
Also dibs on Army of the Wildcats Faithful, led by General Coach Calipari.
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Aphrodite Mae
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Assault Balloons

Sat Mar 10, 2012 2:48 am

Longshanks wrote:I look forward to the most imaginative names possible in Screenshots posted on this forum.


I'm looking forward to that, too! :D I have a candidate from the distant past, to get things started.
First, a bit of background. :)

When my husband Dixicrat was new to AACW, he was understandably a bit confused by the use of Assault Balloons, since almost nobody actually uses them in the Campaigns, and they're unavailable in most of the scenarios.

Dixicrat wrote:Hey, new to AACW, don't understand balloon gunnery.

Okay: I finally figured out that I have to convert Buchanan from an admiral to a general, in order to get Assault Balloons. At least, he's the only one that I can get it to work with, so far. Are there others?

Why can only mortars attack assault balloons? Is this a bug?

[...]

Why is the hide value -10? I've not seen any other units with negative "hide" values. (But I only have played CSA, so far)

I get the "balloon deflates" message whenever I use them to bombard cities of level 6 and higher. Does this have something to do with structure height?

[...]

How do I land them, for resupply? I tried the "Ctrl+Alt+D" thing, but got the "CSA Dorothy deflates, Crew killed" message.

And that's another thing. Do I have to put Buchanan in the balloon [...] to get the "Murderous Balloonist" bonus?

[...]

Most important of all... how do I get more? I don't see them in reinforcements, and I run out of them pretty quick with all the deflations and crashes and stuff.

Any help will be appreciated.


His efforts to understand them were greatly aided by Jabberwock, one of our forums' immortals. Jabberwock also provided a screenshot of Buchanan with the "Murderous Balloonist" ability, showing that the former admiral had to actually be in the balloon, to get the ability.

[CENTER]Image[/CENTER]

I doubt that you'll find anything in the Wiki about Assault Balloons, but here's a link to the thread if you'd like to explore this little known and less understood aspect of the game. Assault Balloons

Definitely imaginative, wouldn't you agree? :D

Solemnly Yours, :siffle:
[font="Book Antiqua"][SIZE="3"]Mae[/size][/font]

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Longshanks
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Sat Mar 10, 2012 3:37 am

I'm pretty sure that's a typo on one unit. Shouldn't that be "Monty Python's Flying Circus"?

If you need anyone flogged, let me know. I have a flog app on my smartphone.
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Captain_Orso
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Sat Mar 10, 2012 3:49 am

Aphrodite Mae wrote: :mdr: :coeurs:

I'm curious to see the NATO symbol! :D


Image

:wacko:

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GraniteStater
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Sat Mar 10, 2012 4:03 am

Then there's the little known Swine Orcs.

Image

A line-shattering shock troop outfit with high morale and extremely tough. Unfortunately for Confederate war planners, their appearance in the fall of 1864 did little to stem the Union tide, chiefly because the cooks of Butler's army on the Red River discovered their Achilles heel - table scraps. The harshest disciplinary measures could not get them to abandon their instinct for 'good food'.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]

-Daniel Webster



[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]

-General Joseph Wheeler, US Army, serving at Santiago in 1898



RULES

(A) When in doubt, agree with Ace.

(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.





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Rexor
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Sat Mar 10, 2012 4:28 am

Not to be a drag, but I still can't rename units with this patch. Strange, because it's the first time this has happened. Anyone have a suggestion?
"Patriotism is the last refuge of a scoundrel."—Samuel Johnson

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Aphrodite Mae
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Location: With Dixicrat

Sat Mar 10, 2012 4:59 am

Longshanks wrote:I'm pretty sure that's a typo on one unit. Shouldn't that be "Monty Python's Flying Circus"?

If you need anyone flogged, let me know. I have a flog app on my smartphone.


No floggings will be necessary! :D

The tab is correct: "Stand Watie's Flying Circus", a reference to "The Flying Circus" of WWI fame!

[Quote= Wikipedia.org]

The Jagdgeschwader 1 (JG 1) of World War I, was a fighter unit comprising four Jastas or 'fighter squadrons', originally raised by combining Jastas 4, 6, 10 and 11, on 24 June 1917 with Manfred von Richthofen as commodore. JG 1 became known as "The Flying Circus" or "Richthofen's Circus" because its fighter planes were painted in bright and distinctive color schemes for easy identification during dogfights.[/quote]

[CENTER][ATTACH]17453[/ATTACH][/CENTER]

Here's the link to the Wiki article: Jagdgeschwader 1 (WWI)
Attachments
Richthofen's Flying Circus.png
Aphrodite Mae

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Stauffenberg
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Sat Mar 10, 2012 5:04 am

Rexor wrote:Not to be a drag, but I still can't rename units with this patch. Strange, because it's the first time this has happened. Anyone have a suggestion?


Funny you should mention "drag", I am working on a Jeff Davis Drag Queen Special Infiltrator attribute...

Image

(bear with us, someone will get to your serious issue shortly I expect)

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Aphrodite Mae
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Sat Mar 10, 2012 5:13 am

Rexor wrote:Not to be a drag, but I still can't rename units with this patch. Strange, because it's the first time this has happened. Anyone have a suggestion?


Rexor, I've sent you a PM. Let's get your problem solved, and then we'll post the results here. :)
Aphrodite Mae

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