Spharv2 wrote:I think it would be much cooler for them to hang onto it for a few more weeks so us betas can keep teasing you with stuff.

I'd like to see a forum riot.
I can't remember when I last waited with so much anticipation for a wargame (and I have bought
way too many wargames. Too show you how far gone I am, when I read your comment above, the
first thought that came to me was "it would cause a riot as bad as the New York draft riots during the war". I didn't think of the Watts riots, nor the one in Detroit during the 60's (and I live in Detroit!).
I have read the manual 3 times. I printed off the "Feature of the day" thread and have studied that. I have even been printing off civil war campaign maps so that I can start to plan my strategy! My wife thinks I've gone bonkers.
Please guys, release the game before I lose it completely!
Seriously, though, I really want to thank Ageod for putting a lot of the fun back into wargaming for me. I buy so many wargames a year that end up just sitting on my harddrive. They are not bad games, I think it is just that I am hard to please as a gamer.
To me, a game is a success if it is easy to play, yet gives me the feel that I am having to make the same kinds of decisions that the commanders of the time had to make. That's why I loved Strategic Command 1&2 and BOA. And everything I have read about AACW makes me think I will feel the same way about it. Like I said in another thread, I have recently finished "Battle Cry of Freedom" and am in the middle of "How the North Won" and I have been able to read about the strategies that were employed and, taking the rules from the AACW manual, I have been able to see how I can employ the same strategies in the game, from turning movements, to raids vs. penetrations, to operating upon interior lines, to Grant's strategy of exhaustion vs. annihilation.
Anyway, enough rambling...RELEASE THE DAMN GAME!!!
