daidojisan
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question for the beta testers

Sun Apr 08, 2007 5:42 pm

Since you guys have probably got a good insight in the game by now, i was wondering ,since each game turn is 15 days, are you able to anticipate and react to enemy movements in time?. Since for instance washington and richmond are so close to each other, will a move on the capitol allow me to react to this move, or could you potentially move an army into the opposing capitol in one turn. (assuming there is no garrison :siffle: ).

Just curious to know how you guys think the game feels at this time.

:dada:

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Spharv2
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Location: Tallahassee, FL

Sun Apr 08, 2007 6:03 pm

Well, the only way you're going to make it from one to the other in one turn with a decent army is if you own both and have an intact rail line between the two. Even with no units between Washington and Richmond, it will take at least two turns to get there marching. It works pretty well. Cavalry can pull surprise raids, and cause troubles, but for the most part, it's difficult to really catch someone unawares with a large army unless you're moving forces behind your own lines through areas you control and your opponent has no units around where you're going. The trick is going to be making sure that your opponent can't react with enough to stop you even if you are seen. :)

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marecone
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Location: Zagreb, Croatia

Sun Apr 08, 2007 6:08 pm

Playing it every day. Few hours minimum.
This game felt great a month ago and now... Well, now it plays and feels fantastic :coeurs: .
Flavor brigades, correct regiment names and numbers, historical names of ships, not to mention generals which appear when they should and such. Historicaly correct setups. Every division, corp or army that was in field in 1861. is in this game at the beginning of let say 1861 july scenario. I specialy like events and newspapers. Every turn has that something extra when you can go through newspapers and find out something new about ACW. And not just that. You will not just read but will experience stuff that is in papers.
Like Union call "on to Richmond" or building of first Ironcland and such.

Playing the game is great and it has just the right messure of detailes. When I applied as beta and first showed my face on this forum I was dissapointed because they told me that there won't be any tactical battles.
I was very sceptical but after first few turns I knew I will love this game.

Forming divisions, armies, fleets... Guarding your borders, towns, harbors, depots... Destroying or fixing rail roads.... Blockade... Economical aspect that isn't too complex but is very effective... Political as well...

I could write about this game whole day but too be short:
I LOVE IT :coeurs: and I belive all of you will love it too :sourcil:
Forrest said something about killing a Yankee for each of his horses that they shot. In the last days of the war, Forrest had killed 30 of the enemy and had 30 horses shot from under him. In a brief but savage conflict, a Yankee soldier "saw glory for himself" with an opportunity to kill the famous Confederate General... Forrest killed the fellow. Making 31 Yankees personally killed, and 30 horses lost...

He remarked, "I ended the war a horse ahead."

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mike1962
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Location: Pennsylvania, USA

Sun Apr 08, 2007 6:25 pm

Sounds great, especially coming from you guys. I didn't want the tactical battles, we always have TC2M for that. Looks as if this game is going to have a lasting appeal. Looking real forward to the end of next week. Lets see, what time on the 12th did they fire on Fort Sumter?...

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Pocus
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Location: Lyon (France)

Sun Apr 08, 2007 6:34 pm

4:30 AM (don't know why I know that... )
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Seneca
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Location: Houston Texas

Sun Apr 08, 2007 6:36 pm

0400 Eastern time? 1000 Lyon time?

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Le Ricain
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Sun Apr 08, 2007 10:56 pm

Seneca wrote:0400 Eastern time? 1000 Lyon time?


Remember that Summer Time was not adopted until WWI.
[SIGPIC][/SIGPIC]

'Nous voilà, Lafayette'

Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

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Pocus
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Location: Lyon (France)

Mon Apr 09, 2007 8:02 am

yup, I believe that the first shells landing on Sumter were at 0430 AM, solar time... What would be the corresponding GMT time?
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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jmlo
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Location: France, VdM

Mon Apr 09, 2007 8:52 am

0930 Am Gmt
Reste à avoir bon coeur et ne s'étonner de rien (Henri II)

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Korrigan
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Mon Apr 09, 2007 9:35 am

Good thing, that's about the time I arrive in my office :cwboy:
"Never argue with a fool, onlookers may not be able to tell the difference." Mark Twain

Image

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Pocus
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Mon Apr 09, 2007 7:29 pm

I don't think so, we are shifted one hour from solar time in winter, and two in spring, with daylight saving, I think.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Wilhammer
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Mon Apr 09, 2007 7:54 pm

The surrender to Appomattox was today...

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jmlo
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Mon Apr 09, 2007 10:00 pm

Pocus wrote:...we are shifted one hour from solar time in winter, and two in spring, with daylight saving, I think.


It's only in continental western europe not in America I believe :)
Reste à avoir bon coeur et ne s'étonner de rien (Henri II)

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Le Ricain
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Location: Aberdeen, Scotland

Mon Apr 09, 2007 11:16 pm

Eastern Standard Time is defined as the median solar time of the 75th meridian west of Greenwich. Central Standard Time is the median solar time of the 90th meridian west of Greenwich.

Charleston SC is 79 degrees 56' west of Greenwich. Solar time in Charleston would be approximately 20 minutes behind EST. The attack on Ft Sumter would have started at 04:10 EST (04:30 Solar Time), which would be 09:10 GMT and 11:10 Lyon time. Time enough for Korrigan to have a cup of coffee.
[SIGPIC][/SIGPIC]



'Nous voilà, Lafayette'



Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

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