Playing it every day. Few hours minimum.
This game felt great a month ago and now... Well, now it plays and feels fantastic

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Flavor brigades, correct regiment names and numbers, historical names of ships, not to mention generals which appear when they should and such. Historicaly correct setups. Every division, corp or army that was in field in 1861. is in this game at the beginning of let say 1861 july scenario. I specialy like events and newspapers. Every turn has that something extra when you can go through newspapers and find out something new about ACW. And not just that. You will not just read but will experience stuff that is in papers.
Like Union call "on to Richmond" or building of first Ironcland and such.
Playing the game is great and it has just the right messure of detailes. When I applied as beta and first showed my face on this forum I was dissapointed because they told me that there won't be any tactical battles.
I was very sceptical but after first few turns I knew I will love this game.
Forming divisions, armies, fleets... Guarding your borders, towns, harbors, depots... Destroying or fixing rail roads.... Blockade... Economical aspect that isn't too complex but is very effective... Political as well...
I could write about this game whole day but too be short:
I LOVE IT

and I belive all of you will love it too

Forrest said something about killing a Yankee for each of his horses that they shot. In the last days of the war, Forrest had killed 30 of the enemy and had 30 horses shot from under him. In a brief but savage conflict, a Yankee soldier "saw glory for himself" with an opportunity to kill the famous Confederate General... Forrest killed the fellow. Making 31 Yankees personally killed, and 30 horses lost...
He remarked, "I ended the war a horse ahead."