Capt Cliff wrote:Ok, I am trying to take New Orleans but my troops won't disembark. I order them to and nothing happens. I sailed up the river past the forts and 3 CSA ironclads. I am amazed that the CSA can build so mainly ironclads (there are 4 off Norfolk) when historically they had a hell of a time with the ones they had.
Any ... how do you take New Orleans??
Jim-NC wrote:Are the ironclads in the same river region? They can prevent landings.
Jim-NC wrote:The best way to take forts is direct assault from the sea. Load your division onto ships, sail ships next to fort. Next round, send out troops in assault posture. The normal CSA garrison is 1 inf element, 1 fort batteries, and 1 shore batteries (3 total elements). No problem for a good division. Rest after taking the fort (and move your fleet into the fort). Next round, do it again.
As to your power loss, your cohesion is probably in the single digits. This was due to walking through the swamps of southern Louisiana. If you rest on top of the fort, you will regain cohesion.
NO generates over 100 supply points a turn (don't recall the exact number right now). So it won't starve easily.
The CSA forts can get supply via riverine pool from Shieldsboro or maybe Mobile, so you can't starve them out (unless you blockade them), and they still may get some overland.
Ol' Choctaw wrote:With Fort Jackson and Fort St. Phillip taken New Orleans can receive supply by sea but if there are Ironclads in the river you won’t be able to land.
You may have to take Fort Pike, up to the North East of N.O. and move overland to capture the city. It is that or wade through the swamp to get there and make sure you are on the right side of the river, because those Ironclads will stop that too.
Capt Cliff wrote:I am running Porter down the river with a PA ironclad, built in Pittsburgh, and some regular river ironclads, some gun boats and transports. Hope he makes it.
Those ironclads built in Pittsburgh are random. I chose PA and sometimes they appear on the east coast and other times in Pittsburgh. Wonder if this is a bug.
Ethan wrote:The SleeStak's advice is good. Two divisions must be sufficient to resist without problems. In addition, try pile up some 12lb guns for those divisions as they are the best for defense. You may also put a gatling gun. It will wreak havoc among enemy ranks...![]()
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