I'm willing to help test version 2.0 of SVF.
Regards,
George
Athens wrote:Thanks. I will inform you when it will be ready.
You may post here about the current most recurrent stregnht and blunders of the AI in AACW. It will help me tremendously to spot easily what to fix in priority.
I don't live here anymore, but I will keep an eye on this thread
And if you feel waiting to be boring, you may try FY![]()
Kev_uk wrote:Yes, I will suggest Fatal Years..if you are a masochist ;-)
Yes, there's only one scenario for SVF, the April campaign. Do youhave others?
bk6583 wrote:Clovis,
Just getting back to this game after several years now with Windows7 (your mod just simply CTD'd all the time with Vista). Hate to ask a really dumb question but when I load the game, your mod really is only the Apr 1861 Full Campaign?
I don't think the current version is stable (I couldn't get it to work past 62 or 63).
bk6583 wrote:Oh for crying out loud. Coupled with Athens' post let me see if understand this. After several years (and having bought a new PC with Windows 7) I really wanted to get back to AACW and in particular Clovis' SFV mod, which seemed to go a long way in correcting many facets of the vanilla AACW, including correcting a really stupid AI. Now from your comment I get the impression that playing the SFV mod will be an exercise in futility, i.e., CTDs in '62 or '63 (which was the problem I originally experienced with SVF but had attributed to Vista). However, now there's an SVF 2.0 around the corner that I may able to play?
jennison wrote:Bummer that this version isn't stable.. I'm only patched to 1.15 in hopes that it will work, but I'm already getting crashes 3 turns in.
It's crashing on processing day 15 with "Several errors have been generated and the application is stalling. Please forward to support"
Has anyone seen that before?
Update: I can actually continue if I hit the cancel button. Still kind of inconvenient, but at least I can work around the problem.
von Sachsen wrote:Yep, happens for this version, and by the end of 62(? It's been a while) it will cease to work IIRC. This should of course be fixed for the next version, whenever that is. (Supposed to be a few months ago, then showed progress, though nothing for the last while.)
traixonia wrote:When I play SVF the ledger doesn't not display any tab except the units tab. How can I fix this or is there an event that activates the ledger?
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