ess1
Lieutenant Colonel
Posts: 285
Joined: Fri Apr 11, 2008 6:38 pm
Location: Newport, Shropshire, UK

Trade - Buying

Sun Jul 17, 2011 6:18 pm

I wish to stop buying? There does not appear to be any way to accomplish this. Have tried "T" whilst hovering over a Nation showin goods they are selling but cannot decrease, only increase!

Obviously doing something wrong but what?

alpha117
Conscript
Posts: 12
Joined: Tue Jun 21, 2011 5:48 pm

Sun Jul 17, 2011 7:28 pm

I was just wondering the same thing. eg If you want to produce, say steel and do not want to import any :confused:


Regards

montgomeryjlion
Captain
Posts: 177
Joined: Sat Mar 06, 2010 4:18 am

Sun Jul 17, 2011 9:01 pm

I admit I don't understand the problem.
If you don't want to buy, go to the B screen and just right click until all the buys are 0. Are you can use the B screen to determine where you are buying from and go to that nation and drop the right hand indicator to 0.

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Sir Garnet
Posts: 935
Joined: Sat Jul 16, 2011 8:23 pm

Sun Jul 17, 2011 9:23 pm

montgomeryjlion wrote:I admit I don't understand the problem.
If you don't want to buy, go to the B screen and just right click until all the buys are 0. Are you can use the B screen to determine where you are buying from and go to that nation and drop the right hand indicator to 0.


Good concise answer.

I will add that left clicking to buy more or right clicking to buy less may not pick the particular sources of supply you want affected. Some countries are steady exporters, others can vary from turn to turn. Some you have commercial agreements with, or wish to support economically by buying from them rather than leaving their stock unsold. Others (usually large powers) you may want to avoid to weaken them economically - though as it happens I seem to be buying large quantities of preserved foods from Russia in order to feed the goods factories even though the Great Black Sea War remains in process.

Targeted changes require mousing over the country's capital area and using the T interface there to make those buys. Kind of a nuisance, particularly since the mini map is so small that it is hard for me to target there accurately, but I don't do it much.

alpha117
Conscript
Posts: 12
Joined: Tue Jun 21, 2011 5:48 pm

Sun Jul 17, 2011 9:43 pm

As simple as that :w00t:


Many thanks

ess1
Lieutenant Colonel
Posts: 285
Joined: Fri Apr 11, 2008 6:38 pm
Location: Newport, Shropshire, UK

Mon Jul 18, 2011 9:21 am

montgomeryjlion wrote:I admit I don't understand the problem.
If you don't want to buy, go to the B screen and just right click until all the buys are 0. Are you can use the B screen to determine where you are buying from and go to that nation and drop the right hand indicator to 0.


Thanks for prompt and helpful answer. I did that and waited one turn but still purchased. Obviously I am still doing something incorrect and will try again.

montgomeryjlion
Captain
Posts: 177
Joined: Sat Mar 06, 2010 4:18 am

Mon Jul 18, 2011 11:56 am

ess1 wrote:Thanks for prompt and helpful answer. I did that and waited one turn but still purchased. Obviously I am still doing something incorrect and will try again.


Where does it say you are still purchasing?
In the F4 screen?
Double-check the B screen and make sure everything says buying 0.
Otherwise, maybe you can PM me a screen shot and we'll try to figure it out.

StephenT
Sergeant
Posts: 88
Joined: Fri Sep 24, 2010 3:14 pm

Mon Jul 18, 2011 2:30 pm

Perhaps some more information might help. Which county are you playing, which goods are you purchasing, and which trade area are you buying them from? What does the tooltip for the item in the 'B' screen say, regarding who is selling the item and what the demand is? What message do you get in the new turn message list?

ess1
Lieutenant Colonel
Posts: 285
Joined: Fri Apr 11, 2008 6:38 pm
Location: Newport, Shropshire, UK

Mon Jul 18, 2011 5:56 pm

All ok now. Just took a couple of turns to come into being.

Thanks for interest.

emperoramir
Private
Posts: 22
Joined: Thu Jul 21, 2011 2:00 pm

Sat Jul 23, 2011 4:51 pm

Thanks i learn a lot

grumbler
Civilian
Posts: 2
Joined: Sat Jul 23, 2011 1:23 pm

Sat Jul 23, 2011 6:07 pm

Remember that the B screen doesn't update for some things you do outside the B screen. Just hit B to remove it and B to re-enable it and it will be updated.

I have left the B screen up through a turn and it didn't update to any new effects, so I always close all screens for turn resolution and then open them next turn.

ess1
Lieutenant Colonel
Posts: 285
Joined: Fri Apr 11, 2008 6:38 pm
Location: Newport, Shropshire, UK

Sun Jul 24, 2011 8:22 am

Spoke too soon! Transactions recorded again :confused:

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Turbo823
Captain
Posts: 184
Joined: Wed Apr 02, 2008 10:14 pm
Location: USA

Mon Jul 25, 2011 7:33 pm

My impression is that the AI auto sells anything over your stockpile (default 40%) doesn't it?

If you increase your stockpile to 100% the AI doesn't sell off the excess.

montgomeryjlion
Captain
Posts: 177
Joined: Sat Mar 06, 2010 4:18 am

Mon Jul 25, 2011 7:45 pm

I would disagree.
The AI only sells what you tell it to sell.
If you accumulate too much, it does start disappearing due to waste and corruption. Just keep an eye on the upper right of the B screen (mouseover) to see what you have accumulated too much of.
Then try to get the consumers to use as much as possible.

Unfortunately, the economic model still appears to me to not be working correctly as far too many items are just overproduced so you can't sell them.

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Sir Garnet
Posts: 935
Joined: Sat Jul 16, 2011 8:23 pm

Tue Jul 26, 2011 10:21 am

Overproduced may mean more than total possible world demand, but I think it is mostly a matter of most countries being unable to afford the goods unless they sell theirs. So the player needs to establish trade. My strategy is to buy a lot or resources, sell a lot of them if possible, and convert as much as possible into manufactures and sell those. French trade is very roughly balanced in value, but in quantity is 4:1 imports to exports since the exports that sell well are mostly high value. Enough manufacturing will depress the value of the high end goods some, but I hope that means the other countries will prefer to buy them from me rather than focus on making their own. It will be interesting to see how it all turns out.

And if something is in a glut, I can destroy the facilities I have for it and switch production, at least in the homeland (can't destroy overseas investments or conquered production facilities, it seems).

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