
Panama Red wrote:Did you ever fix the AI problem of the AEF (American Expeditionary Force) not going into battle once it landed in France ???
calvinus wrote:I'm receiving feedbacks about a very good performance by AI.
Just added this, as suggested:
- All scenarios: added events to make AEF automatically lands in Europe when USA enter war (landing priorities: Le Havre, Cherbourg, Brest, Dover)
Also, amphibious and expeditionary corps offensives outside of Europe no more allowed for USA.
Averkinen wrote:The idea is not bad, but it has a large deficit. How do you say after declare war, the U.S. immediately sends its troops to Europe, but it will be a little historical, as in reality the United States entered the war in April 1917, and the fight began only in late fall of 1917, as he not had then the regular army. So I think it is better to leave a gap between the entry into the war and start fighting for the United States.![]()
Averkinen wrote:The idea is not bad, but it has a large deficit. How do you say after declare war, the U.S. immediately sends its troops to Europe, but it will be a little historical, as in reality the United States entered the war in April 1917, and the fight began only in late fall of 1917, as he not had then the regular army. So I think it is better to leave a gap between the entry into the war and start fighting for the United States.![]()
calvinus wrote:Ok, how many turns delay? 1, 2, 3?
Side note: we discovered some bugs in PBEM engine, so I'll take some time fixing these nasty bugs...![]()
ZardozLord wrote:Sounds good
So with the WWI pbem, the 2 players have to have the exact same files on there pc's, do they just save and swap there order file's, then both process the turn?
ZardozLord wrote:What doubts do you have about trench warfare?
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