hgilmer wrote:Exactly. It's a crapshoot. Things work, but you have no clue when they will. I was able to get Formal Colony status in 4 areas in the U.S. West, but the only way to know it wa available was to zoom out as far as possible and then just check Formal Colony by selecting it and seeing what ended up green.
It would be nice if we got a message saying "XXXX territory (state, areas, whatever) is eligible for Formal Colony now".
Complex strategy games have always needed good strategy guides. It's rare that developers can provide these. On my library shelf is the 400 page, 9 appendices, almost 80 charts and tables, guide to Master of Orion (Emrich & Hughes). PON is more complex than MOO.
Effects in PoN are complicated further by the separation of cause and effect by time/turns in many cases. I believe the design intentionally allows some colonial decisions to fail due to changing circumstances after some delay. I also believe some colonial decisions fail dues to bugs. Needless to say, this is detrimental to the learning process as well.
I actually like zooming the map out to see which areas are green and available for colonial decisions, but more info is always welcome too.
Bottom line is that I expect guides to be slowly written over the next few years. Meanwhile the pioneers will just have to deal with life on the frontier.
