
OneArmedMexican wrote:Pre-order bonus? - Developpers usually claim this is a way to reward their loyal customers. Unfortunately, more often than not it is a way to trick customers to "buy the cat in the bag". All too often they realize afterwards that the game was incredible buggy at release and that they should better have waited.
DLC? - If I want something piecemeal, I buy legos or a puzzle. I get an allergic reaction when I hear the word dlc. Why? Usually dlc is overprized in relation to the price of the game itself as well as in relation to the amount of new content it delivers. If PoN needs to generate more money than demand a higher price in the first place. I would be willing to pay it. What I don't want, is enter the world of microtransactions. It is a highly annoying place!
PhilThib wrote:That could be indeed an interesting project: an operational game of the wars in the age of Blood & Iron with the level of detail of an AACW...![]()
PhilThib wrote:That could be indeed an interesting project: an operational game of the wars in the age of Blood & Iron with the level of detail of an AACW...![]()
Narwhal wrote:I think by then you will have understood that both Baris and I would pay a lot to have a game in the Balkan / Turkey / Crimea region, a conflicts with an awfully high number of conflicts, but no love in wargames
Not that it could ever be profitable to you.
PhilThib wrote:That could be indeed an interesting project: an operational game of the wars in the age of Blood & Iron with the level of detail of an AACW...![]()
Gray_Lensman wrote:Due to circumstances beyond AGEOD's control, the volunteer individual who was coordinating the patches was suddenly hospitalized late last year.
Franciscus wrote:I think unfortunate that those scenarios are not to be included at release time, for several reasons: scenarios give added value to a game, and help tremeduously in "getting to" the game (I do not forget the countless times I played some AACW scenarios - specially Shiloh - before embarking on a full campaign). Plus, with a 1600 turn full grand campaign that probably noone will ever finish, juicy scenarios would be a strong selling point and a main part of the actual gaming experience.
I would much prefer to pay more at release time to have the scenarios that were announced more than a year before than to pay "cheap" and have to buy expansion packs later, but I will have to live with it...
(and please Gray, do not tell me to not buy it)
PhilThib wrote:Another reason we did not include some scenarios was the lack of time to properly test them...releasing an untested scenario won't do any good, and some, like the WW1 one, are real monsters...
Narwhal wrote:RUS is out of AGEOD's scope, by the way.
Zap Brannigan wrote:Just to add my backing - I've no problem with DLC in this instance - New in-depth scenarios are new content in my opinion -as opposed to the Vikings etc in Civ5 which should have been in originally, the grand campaign is the main focus of PON here.
Also the whole idea of DLC is not a major issue here - As several people have already said the price is only $20 rather than the usual 40-50. If the game is not good enough people will not buy the DLC and will save $20, while if it's up to the usual AGEOD standard the cost of DLC will not be a problem for me (or many others I'd suspect). The pressure is on AGEOD to produce a good game upfront to secure further sales later.
Gray_Lensman wrote:Yes, BUT you have the choice NOT to buy the DLC... Gamers can exercise some self control
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