But .. yes there is a "but"

I skimmed through the features Pocus wrote over the last week and took a glance at the new maunual and one impression stuck:
This game appears to be incredibly complex.
Basically it takes the detailed military system from former AGE games and adds economic, diplomatic and colonial systems of the same complexity. Add to that a great campaign featuring > 1600 turns and you got a monstrosity that might even overwhelm hard-core strategy players. A PBEM would take years; even a single player campaign might take months. It just sounds too much!
I would bet that once PoN is out the Paradox forum will be filled with people frustrated that they don't get this game. And how can you win new customers when they have to surmount a sky-high learning-curve?
I sincerely hope some of the beta-testers can convince me otherwise, but for now PoN has me worried.