lycortas wrote:So i have continued to hunt down the error in my games turn processing.
I added the 1.02a .exe file in and the turn processed fine.
Using the newest .exe i had my game options set at 'moderate delay' or whatever it is called on battle resolutions. (I like the tension of watching the battles) Under the new .exe, with this setting a battle would start running, with the battle screen running and the game would continue turn processing sometimes starting other battles while my first battle was still running.
As soon as i lowered the battle delay to instant or masked or whatever i stopped the errors.
Even though this should be obvious to anyone with a brain, I am starting to test with a unmodded setup and am already receiving errors when i use use battle delay. Screen will sometimes turn black during turn resolution etc.
This is not me it is this .exe.
Mike
I just had the same thing happen for the first time.One battle appeared over another then the screen went black.The turn continued with a black screen until about day 12. then continued normally. All unseen battle reports are viewable after the turn. (Another curious thing is that, before the battles started to overlap, the commanders displayed in the battle window were incorrect)
so far this has happend just once! thanks hope the save helps
jack
edit: (March 2 played a few more turns of same save with no isssues)
