Cromagnonman wrote:Corps-level artillery will only fire if there's support frontage left over after divisional artillery fires, right?
My technical knowledge of the frontage rules are a little vague but it is my understanding that Corps and Army artillery always fire at the opponents strongest unit. Artillery is a support element and does not compete with infantry for frontage. In the link from my last post, Jarkko suggests (in post #38) that 40 artillery units is the best number to bring in a corps engagement when you have large numbers of infantry. I suspect that this really helps in clear/prairie/open in good weather with a good corps leader (all things that increase frontage and range of the engagement).
From my own experience, bringing large amounts of corps and army artillery to a battle (and since it is going to fire, make the corps/army artillery your best, longest ranged pieces) significantly improves the outcomes of battle. I'm inclined to move all of my artillery into the Corps/Army stack and make divisions 15 infantry elements with a cavalry and a sharpshooter element, maybe a marine in one of the corps divisions to fill out the infantry role. That would leave 10 cps for corps artillery which would be alot support for my armies.
however, it does suggest a certain ratio of infantry to artillery, on a corps level as well as on an army level. Your proposed corps of 2 infantry divisions and 8-12 artillery elenents thus appears much too heavy historically, at least as compared to the AotP at Gettysburg.
