Well I think I'm ready. Maybe actually spending money on the game instead of just playing the demo will give me the motivation to learn it.

Krec wrote:the game is really good. i think its the best civil war game to date. you must have patience to learn the game thou. there is alot to learn but its worth every minute you put into it. i started by just looking at everything, not even playing it, just look at everything like the map and the units the ledger, things like that. when i had a question i would come here a read or just look at the pdf manual. i have learned alot just by reading the post here.
a word of warning, if your looking for a fast paced game or rts game type this is not it. this game is like a fine bottle of scotch that needs to be savored and enjoyed at one own pace. glad you took the plunge, enjoy.
jennison wrote:Yeah I knew it wasn't your average rts game the first time I tried. It's by far not Empire Total war or anything like that.. But after reading books about Lincoln and Jeff Davis and the incredibly tough decisions they had to make during the war, I've always wanted to get into a Civil War grand strategy game. I've played the ACW battle games (TC2M and the excellent Scourge Of War: Gettysburg) but now I'm ready for a strategy game.
I'm sure I'll be back for plenty of questions. Thanks for the reply.
Cromagnonman wrote:I got this game shortly after going to the John Brown Susquicentennial, although I had to uninstall it for my surgery rotation. It is pretty awesome and immersive. But I understand that it can be overwhelming, too.
One thing I've started doing is taking notes on my purchases each turn. Once divisions become available in late '61, I try to flesh-out proper divisions from the starting set-up, then I try to buy all the pieces for a single division over 1-2 turns. When it can take several turns for a unit to be ready (usually artillery), it's easy to forget why you bought it. So each turn I write down every unit I buy grouped together into their intended divisions, and next turn I check the newly-built units listing and write down their names, so when they finish training I can rail them all to the same place with a general and organize them together.
It sounds tedious, but it's less tedious than bringing together a new division to discover it doesn't have the right mix of units. Especially this last turn, what with drafts and taxes, I bought the units for 16 new divisions. Half a sheet of notebook paper and a few extra minutes should ensure my fresh troops get to the front ASAP.
hgilmer wrote:The way I went at it is I played "Bloody Shiloh" over and over and I kept putting it to the side but I was looking at the forums after I bought Rise of Prussia and decided I needed to jump in full force and just make the mistakes and live with them.
I'm on my second campaign (and I'm a little embarrassed to mention on the easiest setting) and yet still having a lot of fun. My 2nd campaign, I'm a lot "further" along than my 1st one. I've learned to try things like instead of moving to siege a city, I put troops on assault, if there is a small garrison, so the forces immediately assault the city as soon as it gets there. Saves a lot of time.
jennison wrote:Also, I noticed that sometimes I get stuck in a state where I can't select any units. It gets stuck on the last unit I selected. If I try to select other cities or stacks, nothing happens. The only way I can regain control again is if I exit to main menu, then hit Resume Game. A known issue or something I'm missing?
jennison wrote:Also, I noticed that sometimes I get stuck in a state where I can't select any units. It gets stuck on the last unit I selected. If I try to select other cities or stacks, nothing happens. The only way I can regain control again is if I exit to main menu, then hit Resume Game. A known issue or something I'm missing?
jennison wrote:Couple of questions:
Speaking of Blockade Runners, will they ever be unlocked in #3 campaign? I assume yes they will eventually.. I was very pleased to see the game playing out historically with the bombardment of Ft. Sumter. I hope there are more events like this as the game progresses.
Also, I noticed that sometimes I get stuck in a state where I can't select any units. It gets stuck on the last unit I selected. If I try to select other cities or stacks, nothing happens. The only way I can regain control again is if I exit to main menu, then hit Resume Game. A known issue or something I'm missing?
GraniteStater wrote:Don't question it - it's just the way it is, really. Several versions now have handled naming conventions in new and exciting ways!
The good news is that you can rename anything except an HQ'd Army - that's frozen. Alt - LeftClick on the brown "wooden" part of the lower display - or some such keystroke, somebody knows. I almost never bother, I can usually keep 'em straight.
I wish you could rename Armies. In Sumter to Appomattox you could (not a bad game at all, by the way, still quite playable and it has its virtues); I used to name Armies "7th US Army", ""Western CSA Army Group", stuff like that.
jennison wrote:Dumb newbie question:
I just made this force into a Corps. Why does it still say third division, but you can also see the 9th Corps symbol to the right?
MkollCSA wrote:i am trying to get my cd key situation settled so i can start playing again (moved a couple times and lost my book, now just waiting for a reply for the support team about weather or not i can get another one) its actually killing me, i want to play again but i cant, tore my house apart looking for the book...that should tell you how addicting this game can get, just dont get overwhelmed with it at first and ask alot of questions and get to know how the game works and you will do just fine.
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