sergentboetch
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Some questions

Thu Aug 26, 2010 6:01 pm

Hello,


I have some interrogations, doubt...

1 /First, La recherche, when I found new weapon, like Gaz :D , what is move after ?? Did my troupes will have some one ?? I have to by it in the reinforcements pages ??

Also I wonder how share with my fellow allies this sweet weapon ??

2/ The sea... most of the time, if i send the home fleet near german cost, it will a battle (like jutland :thumbsup :) but most of the time, german fleet won... And that borring me, i think I miss something on the sea battle (did you put your dreadnought first or second line ???) I know german fleet was quite powerfull historicaly, but come on, the Home fleet, I'm french and know (sadly) how good the navy was... ;)

And also I wonder how use u-boot, with the entente, if you are lucky you will have Italy on your side (lucky...) there is two submarines and when I send to the adriatic the game didn't say I have send Uboot, what is wrong ??

And I understand nothing to the reinforcement phase... Did you switch your wounded unit ?? (cost PR) did you product gun ?? ship ?? How repair a unit (I mean switch the side is the only way ??) etc...

Please forget my language I'm not very good in english

Thanks !

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Philippe
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Thu Aug 26, 2010 11:03 pm

Just to make that a little clearer,

quote:

Originally Posted by sergentboetch
Bonjour messieurs,

toujours aussi fan de vos super jeux qui risquent de me rendre célibataire et associal, je cherche néanmoins des joueurs pour discuter un peu de ce jeux pas facile facile, surtout quant on est pas anglais ou wargammer pro !!

j'ai en gros compris les mécanismes et subtilités (pas toutes) mais j'ai quelques questions encore :

1 / La recherche, grâce à mes talents de chimiste et à mon absence totale 'humanisme je viens de développer le gaz au chlore, mais je demandais comment ensuite l'utiliser ??

De plus je voulais savoir s'il était mieux de rester à 40 en point de recherche ou si ça vallait le coup de monter à 50 ou +, aussi tte les nations doivent elle chercher une techno ou juste 1 ou 2 ?? Enfin, comment partager avec nos alliés cette découverte qui peut changer le cours du conflit...

2/ La mer... bon systématiquement en sortant la flotte anglaise, je me prends une doudoune par les teutons, bon je sais qu'historiquement il avait développé une bonne marine, mais tout de même, la home fleet !! Comment bien mener des combats navals ?? faut il attendre un peu (1915) avant de bouger la flotte anglaise ??
Par ailleurs, étant trés bon diplomate, les italiens m'ont rejoins dès 1914 , il dispose de 2 sous marins dans les pouilles, mais quand je les faits patrouiller, le jeux ne considère pas que des U-boot sont sortie (la fenêtre en haut qui reprend la politique, les munitions, les morts, le rail etc...) il reste à 0 ?? je comprends pas ??

et encore plein d'autres questions... mais j'attends déjà de voir si ça mord !!

merci !


unquote


When I read this the other day I caught myself humming 'La Mer' for the next three hours. (nothing to do with WW I).

Hopefully someone who isn't observing les vacances d'Aout will wander by and answer this.

Baris
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Fri Aug 27, 2010 1:07 am

maybe to do with Charles Trénet :thumbsup: I dont know the answer.. :)

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calvinus
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Fri Aug 27, 2010 7:31 am

sergentboetch wrote:1 /First, La recherche, when I found new weapon, like Gaz :D , what is move after ?? Did my troupes will have some one ?? I have to by it in the reinforcements pages ??


This allows you to adopt a new combat doctrine (gas) during grand offensive battles).

sergentboetch wrote:Also I wonder how share with my fellow allies this sweet weapon ??


It's shared automatically after 1 turn (same front allies) or 2 turns (different front allies).

sergentboetch
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Fri Aug 27, 2010 1:30 pm

calvinus wrote:This allows you to adopt a new combat doctrine (gas) during grand offensive battles).



It's shared automatically after 1 turn (same front allies) or 2 turns (different front allies).


Ahhh ok, thanks.
I have to say, first when i bought the game i was little disapointing, but know you did an incridible work, i never such a complete and deep game (so deep than i :bonk :) but i love it ! Congratulations :thumbsup:

But i still dont understand the naval boxes, and someone can explain me what was "the grande offensive" I play entente 2 players, septembre 1914... (because i understand the game slowly then i have to replay...).

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calvinus
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Fri Aug 27, 2010 1:47 pm

sergentboetch wrote:But i still dont understand the naval boxes, and someone can explain me what was "the grande offensive" I play entente 2 players, septembre 1914... (because i understand the game slowly then i have to replay...).


Grand Offensives take place since 1915 onward, with the Trench Warfare (Fire-Power doctrine). During 1914 you have yet Movement Warfare, warplans adoption, so no Grand Offensives.

Naval Boxes? Do you mean the Off-Map Boxes? They are land areas, in most cases with an harbor and a coastline, so naval battles can take place there, yes.

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calvinus
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Fri Aug 27, 2010 1:52 pm

sergentboetch wrote:And also I wonder how use u-boot, with the entente, if you are lucky you will have Italy on your side (lucky...) there is two submarines and when I send to the adriatic the game didn't say I have send Uboot, what is wrong ??


Simply build as many U-Boots as possible, if playing on the side of Germany, to sink as many Allied merchant convoys. If you play on the side of UK, instead, build and deploy at sea as many DE and DD naval units. They will work as "escorts" to your merchant convoys. The U-Boot box shows indeed these stats...

Strategical Submarines are instaed another matter! You see them as "physical" units in your fleets and they are used both as reconnaissance units and -of course- to torpedo the enemy fleets during naval battles.

sergentboetch wrote:And I understand nothing to the reinforcement phase... Did you switch your wounded unit ?? (cost PR)


Reinforcement Phase is used essentially to place reinforcement units and flip the wounded units to full strength.

sergentboetch wrote:..did you product gun ??


Munitioning is a "flow" produced from Interphase to Interpase.

sergentboetch wrote:...ship ??


Recruitments window (1-4 construction steps per naval unit in shipyard).

sergentboetch wrote:How repair a unit (I mean switch the side is the only way ??) etc...


Click the appropriate button below the unit picture.

sergentboetch
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Fri Aug 27, 2010 2:32 pm

calvinus wrote:Simply build as many U-Boots as possible, if playing on the side of Germany, to sink as many Allied merchant convoys. If you play on the side of UK, instead, build and deploy at sea as many DE and DD naval units. They will work as "escorts" to your merchant convoys. The U-Boot box shows indeed these stats...

Strategical Submarines are instaed another matter! You see them as "physical" units in your fleets and they are used both as reconnaissance units and -of course- to torpedo the enemy fleets during naval battles.



Reinforcement Phase is used essentially to place reinforcement units and flip the wounded units to full strength.



Munitioning is a "flow" produced from Interphase to Interpase.



Recruitments window (1-4 construction steps per naval unit in shipyard).



Click the appropriate button below the unit picture.


Thanks for the answer, AGEOD as the best "Service Après Vente" ;)

So if I understand well (not sure) the reinforcement phase work like this :

some units are automaticaly drop to your stack (in the biggining to respect war plan).
some are "disponible" and you simply drag and drop where you want (evrey where ?? even in colony ??).

Then you can also "repair" wounded units to flip side (is the only way to repair ??).

And you are the reinforcements box, here you can build some ship, upragde troops, etc...

I 'am OK ??

And for the sea box i mean the "battle box" how it works, did you put your ship in order (first the short range, and medium then long, or it doesn't matter ??

I'm sorry, but I love your game !!!

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calvinus
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Fri Aug 27, 2010 2:39 pm

sergentboetch wrote:some units are automaticaly drop to your stack (in the biggining to respect war plan).


Yes.

sergentboetch wrote:some are "disponible" and you simply drag and drop where you want (evrey where ?? even in colony ??).


In Europe reinforcements can be placed only inside supplied detachments or major cities. Outside of Europe, in theory only colonial units can be placed in colonies.

sergentboetch wrote:Then you can also "repair" wounded units to flip side (is the only way to repair ??).


Yes, this is the only way.

sergentboetch wrote:And you are the reinforcements box, here you can build some ship, upragde troops, etc...

I 'am OK ??


Yes.

sergentboetch wrote:And for the sea box i mean the "battle box" how it works, did you put your ship in order (first the short range, and medium then long, or it doesn't matter ??


Long range units are the best ones, so place first them. Then medium range units, and so on. Try to guess which units your enemy will place and where, so face them with the appropriate units in the corresponding commitment boxes. Remember that you can use up to two boxes per position, so firing with two units rather than with one only, but you'll have so a little penalty when rolling dice during combat (but you fire with more cannons anyway! :D ).

sergentboetch
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Fri Aug 27, 2010 3:37 pm

calvinus wrote:Yes.



In Europe reinforcements can be placed only inside supplied detachments or major cities. Outside of Europe, in theory only colonial units can be placed in colonies.



Yes, this is the only way.



Yes.



Long range units are the best ones, so place first them. Then medium range units, and so on. Try to guess which units your enemy will place and where, so face them with the appropriate units in the corresponding commitment boxes. Remember that you can use up to two boxes per position, so firing with two units rather than with one only, but you'll have so a little penalty when rolling dice during combat (but you fire with more cannons anyway! :D ).


Thanks, Europe is mine :dada: !!

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