Which is you preference for future AGEod games?

Antiquity Greek: Peloponnesian, Alexander the Great.
9%
82
Antiquity Roman: Punic, Cesar, Civil wars.
13%
125
Middle ages. Renaissance
9%
87
30 Years war
12%
116
NCP with Grand Campaign and production
13%
123
ACW, just in case it can be improved even more ;)
7%
66
WW1 with AGE engine
6%
55
WW2 East
3%
24
WW2 West
2%
17
WW2 Mediterranean and Africa
2%
20
WW2 Pacific
2%
21
WW2 Global
7%
69
Vietnam
5%
50
Fantasy: orcs, elves,...
2%
23
SF, space.
3%
31
Other, specify
3%
24
WW2, Europe only
2%
16
 
Total votes: 949
Fastsnake
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Fri Apr 16, 2010 11:03 pm

Vietnam?! Damn... Never thought so before, but that's a hell of a great idea!

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hgilmer
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Thu May 20, 2010 12:46 am

I know this is an old poll but I did not see any other so I went ahead and voted. 30 years war and other (Hundred Years War). I think they are perfect for the engine and nobody seems to do a really extensive good game on the periods.

I don't know if anyone ever played the old HYW that started on AOL then moved to the web but I loved that game. Here is a link. I'm not saying make a game based on that - it has some cool features and is truly multiplayer, but it is a great game anyway.

http://www.hyw.com/

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caranorn
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Thu May 20, 2010 5:51 am

hgilmer wrote:I don't know if anyone ever played the old HYW that started on AOL then moved to the web but I loved that game. Here is a link. I'm not saying make a game based on that - it has some cool features and is truly multiplayer, but it is a great game anyway.

http://www.hyw.com/


Yep, tried HYW back during aol unlimited. An interesting game (by Jim Dunnigan iirc), though I got killed off before anyone offered to help me into the game...
Marc aka Caran...

Cindel5
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Thu May 27, 2010 6:46 pm

Agree that a global WW2 game on the Ageod engine would be a very intriguing one. Don't forget that success with Vainglory it could be multiplayer as well (Shades of Avalon Hill's 3rd Reich).

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Moff Jerjerrod
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Tue Jun 01, 2010 8:46 pm

I voted for "other".

  1. Arab/Israeli wars from 1948 to present day
  2. Korean War 1950-1954

wow4golr47
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Southern Americans

Sat Jun 26, 2010 12:47 pm

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Fernando Torres
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Mon Jul 12, 2010 7:51 am

WW2 Global!

tyrex
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Fri Jul 30, 2010 8:15 am

Antiquity as I can help a lot for the historical researches :D

Lord Irvine
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Fri Jul 30, 2010 8:32 pm

Would love to see a 30 Years War game. It's a period that seems to get overlooked. I was hoping that the Total War series would try that period out but judging from they way they treated pikemen in Medieval 2 and ETW maybe thats for the best.

War of the Spanish Succession would be a treat as well!!!!

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SAS
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Fri Aug 20, 2010 8:59 pm

Great poll! go Rome!

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Narwhal
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Tue Sep 07, 2010 11:24 am

Well, I am new to AGEOD but I would like to see a 30 y.o. war simulation. This would be awesome, esp. if you add something like recruiting as your army goes through a province and said province being more and more poors as its manpower is drained and the towns are looted, with no hope of recovery.

Some fantasy stuff could be fresh, too, provided it looks realist, the focus is on armies and supplies and no on heroes slaying armies without supply. Also, you would have to get away from stereotypes (orcs with gunpowder FTW !) or do some post-apo wargame.

Finally, I have a very special fondness for the Turkish War of Independance, which is a mini Russian Civil War with an Oriental flavor. Like in RUS, there would be several factions at war (Republic, Armenia/USSR, Western Allies) and could easily be divided in mini conflicts like WiA/BiA.

There would be a lot of material scenario wise :
Independance War Grand Campaign divided in :
-----The Civil war (Sultanate vs Nationalists) : March 1920 - June 1920)
-----Greco-Turkish War (1919 -1922) - can be further divided in
----------The Smyrn Campaign (May 1919 - August 1920 or June 1921)
----------The New Byzantium campaign (my name, to attract Paradox gamers :D ) July 1921 - September 1922
-----The Anzavur revolt (november 1918 - november 1920)
-----The Kochkiri Rebellion (thanks Wikipedia) (july 1920 - june 1921)
-----Franco-Turkish War (Feb or May 1920 - October 1921)
-----Turkish-Armenian War (August 1920 - December 1920)
-----An ahistorical English Defense of Chanak

Then you can probably add to this core campaign

The First Balkanic War
The Second Balkanic War
The First Wold War
, esp
-----An Arabian campaign
-----The campaigns against Russia
-----Gallipoli ?

Italo-Turkish war would be out of the map, but maybe you could add the campaigns in Syria of WWII (French vs French, Iraq vs UK).

Actually, all this could be in an expansion pack for RUS :)


Of course, the tough part would be to find a good OOB. But I can help you for the Romanian OOB of the Second Balkanic War ! :mdr:

Baris
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Tue Sep 07, 2010 2:11 pm

Narwhal wrote:Finally, I have a very special fondness for the Turkish War of Independance, which is a mini Russian Civil War with an Oriental flavor. Like in RUS, there would be several factions at war (Republic, Armenia/USSR, Western Allies) and could easily be divided in mini conflicts like WiA/BiA.

There would be a lot of material scenario wise :
Independance War Grand Campaign divided in :
-----The Civil war (Sultanate vs Nationalists) : March 1920 - June 1920)
-----Greco-Turkish War (1919 -1922) - can be further divided in
----------The Smyrn Campaign (May 1919 - August 1920 or June 1921)
----------The New Byzantium campaign (my name, to attract Paradox gamers :D ) July 1921 - September 1922
-----The Anzavur revolt (november 1918 - november 1920)
-----The Kochkiri Rebellion (thanks Wikipedia) (july 1920 - june 1921)
-----Franco-Turkish War (Feb or May 1920 - October 1921)
-----Turkish-Armenian War (August 1920 - December 1920)
-----An ahistorical English Defense of Chanak




Of course, the tough part would be to find a good OOB. But I can help you for the Romanian OOB of the Second Balkanic War ! :mdr:


Well as you said it has many sides for Turkish war of independence. And great ideas you have and scenerios. I can also provide some information. Nationalist(secular) groups can have conflict against Sultan(Ottomans) and also against the invaders. :) Well that would be excellent game. With many possible Intervention and OOB. Im sure many people will buy it.
well done :thumbsup:

Anthropoid
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Fri Sep 17, 2010 6:09 pm

Moff Jerjerrod wrote:I voted for "other".

  1. Arab/Israeli wars from 1948 to present day
  2. Korean War 1950-1954


Hey Moff! It's you're old Buddy Anthropoid from the Cold War Deluxe PBEM over at CivFanatics!! :D

I voted Vietnam only. I don't know what NCP is. An "Arab-Israeli Wars" 1948 to present could be very cool I agree. Korean War is too small scale I think. A game that covered post-WWII and up to the fall of the USSR would be better I think.

There are too many WW2 games, and ACW is also over-represented on the market place.

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Ashbery76
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Sat Sep 18, 2010 10:32 pm

Pax Romana 2 and a political 4X space game ala Fading Suns.

Yee Haa
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Sun Oct 03, 2010 8:14 pm

I am no expert on the capabilities of various game engines or anything else for that matter but I have been playing strategy wargames for 25+yrs and I have been a history buff even longer. I have always wanted to play a Peloponnesian Wargame, I read Thucydides contemporary "History of the Peloponnesian War" as a teenager, 27yrs ago and again about a decade ago. I also read Steven Pressfield's excellant "Tides of War" which covers the same period concentrating on the Athenian demagogue Alcibiades and of course various text books and more recently internet resources. I highly recommend both the fore-mentioned books for anyone interested in the subject, the former is perhaps the first ever true history book - in that he recorded the facts without embellishment and wrote a remarkably objective account for a man who served as a general for one of the opposing sides. The book is a wealth of information on numbers, weapons, strategies and tactics as well as the political situation. The second book is a novel and is exciting whilst still following the history almost to the letter and giving the reader a real feel for the period and its political machinations. As to its suitability for transformation to a wargame using the AGE engine I am not so sure, there are plenty of personalities for leaders, the redoubtable Spartan Admiral/General Lysander, the previously mentioned Athenian Alcibiades, and a cast of thousands. The war was fought with a definite slant towards maritime operations, Athens never lost until challenged on the sea (by Lysander), the use of mercenaries was widespread, and there were a number of other factions most importantly the Persians who supported one side or another with gold as political expediency and the personal prejudices of the Persian Satraps defined. Money and supplies were excptionally important in this conflict, Athens imported the majority of her grain from the Crimea through the Dardanelles and would have starved quickly with the Black Sea closed to her with the city being under virtual siege throughout the war. Money was required to pay for fleets which were tremendously expensive to maintain. Finally the time frame is practical the war lasted over fifty years allowing a game designer plenty of options with turn structure and length. (I have to voice a concern as to the WEGO turn based system in this enviroment although the leaders of the two factions were just as reliant on their Generals to interpret and execute their orders in the way they intended as they were in the ACW.
With regards to the suitability of the AGE engine, or at least in its ACW incarnation which is the only game employing the engine of which I have extensive experience I am convinced that the Vietnam War would play to the engines strengths as I have identified them in AACW. As I have said I have been playing Strategy Wargames for yrs, Avalon Hill, TSR, GDW, Victory and it was a game by the last named that was probably my over-all favourite, the game was Vietnam 1965-75. Yhere has been a fair amount of discussion in this thread about this game, I find it interesting that on a thread dedicated to "what game people would like to see developed" from my cursry glances I would say that this game has been mentioned or commented on more than any other! From what I saw on the thread about the age of members, forum users and AGEOD players a large portion are middle aged previous board wargamers, from the wealth of board based Strategy Wargames available from the likes of those developers afore-mentioned so many of the contributors to this thread have refered to one rather obscure title, I believe that must say something! The game seems to me (with my admitedly limited knowledge/experience) to be tailormade for the AGE engine, the game had a similar unit/command structure to AACW in that units could be deployed as a single division (with the resulting combat power/stats) or as the divisions component Brigades or even regiments and battlions. There were different missions including search and destroy which could be treated in a similar way to postures. Most significantly to my eye, the conflict in Vietnam was about hearts and minds, the objective in addition to destrying the insurgent Viet Cong movement was to secure the support of the people and in the Victory version this was represented by "pacification" perfprmed by the US on a regional basis. Both military control and the peooples allegiance can be employed here. There is also a simulation of the unreliability of the ARVN (Army of the Republic of Vietnam/US South Vietnamese allies) all ARVN forces have commanders for military districts whose loyalty to the regime and efficiency is recorded on a track which effects their "activation" during a turn, there are airmobile units, the extensive use of artillery, a slightly one sided air power element, which becomes less one sided if the North becomes involved, which it does covertly automatically, in that NVA (North Vietnamese Army) units masquerading as VC infiltrate the south from the beginning. The combat side of this game was totally absorbing the VC could appear anywhere infiltrating the South via the Ho Chi Minh Trail which located in neutral Laos and Cambodia presents intereting developments as to whether the US/RVN choose to bomb the trailm or even launch ground operations across the border. There is an element to the combat reminiscent of AACW hide/patrol values as the VC have ghost counters with the US/RVN player not knowing what stacks are actually the enemy and those that are just rumours and disinformation adjusted according to various recce options etc. Finally although the conflict only really has two sides the US/RVN/FWA (United States/Republic of Vietnam/Free World Allies) and the VC/NVA (Viet Cong/North Vietnamese Army) they neither one interact perfectly. The US has problems with the rampant corruption of the RVN, the Generals that command the Military Districts have their effectiveness recorded on a track, which includes their loyalty to the President of South Vietnam, if this falls below a certain level then there will be an attempted coup, the popularity of the President with the people of South Vietnam recorded on another track. Finally there is the matter of the commitment index, the US player spends commitment to deploy forces each unit costs a certain amount of commitment which effects a number of game mechanics most importantly the NM (National Morale) at home which is the measure of the US players ability to commit new units and can force the US player to reduce his commitment to the conflict or withdraw altogether. Other things like casualties and the encumbent President of South Vietnam all effect this index something I think could be modelled very well with the AGE engine. The more I think about it the more I believe that the Vietnam War and its complexities could be superbly modelled with the AGE engine or what I have seen of it playing AACW, indeed some of the elements could be based on features alreadt incorporated into the game/AACW> Anycase there's my tuppence worth whatever AGEOD decide I am sure it will be a great experience as I am now a commited fan and intend too try other games in their range once I have gotten everything I can from AACW. One thought though, I have recently heard a great deal about PARADOX either owning a large percentage of AGEOD or becoming more closely affiliated to the company, if this is so I hope firstly that AGEOD will retain its independance, and secondly perhaps if the two companies are now in whatever way linked then perhaps the duplication of effort on similar subjects/historical periods should be thought seriously about before being embarked upon. For an example the Hearts of Iron Series pretty thoroughly cover the WWII Strategic lvl wargame (quite well in my opinion) and Europa Universalis/Crusader Kings cover their subjects fairly comprehensively too, and do two companies with close links want to be developing rival games? Just a thought. Yee Haa

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Narwhal
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Tue Oct 12, 2010 12:17 am

I just saw a documentary about the search for the sources of the Nile, and have been thinking :

One original subject would be all the conflicts in Africa. From the Portuguese / Malian conflicts of the XVIth century to the Mahdist War of the XIXth, and maybe even WWI, it could be some fun.

Not that it is ever going to happen :mdr:

Baris
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Tue Oct 12, 2010 1:39 am

Narwhal wrote:I just saw a documentary about the search for the sources of the Nile, and have been thinking :

One original subject would be all the conflicts in Africa. From the Portuguese / Malian conflicts of the XVIth century to the Mahdist War of the XIXth, and maybe even WWI, it could be some fun.

Not that it is ever going to happen :mdr:


Nile river has all the population other parts are desert.. and abandoned. There are farms near the river. But it is very interesting place geographically to see.

If In Russian civil war there will be "winterized" units,then engine can be coded about specialized units that can move better in the sand or desert :cuit: :) . then These conflicts can be used in a game. But difficult part is who is going to play "Mahdist War" :w00t: rather than "Peloponnesian War".

If ancient times are more popular then some games can be produced from Homeros writings.. Mainly from İlyada and Odysseia: Trojan(Truva) War..

Trojan Horse as a gift from Sparta to Hittites.. not a virus :cool:

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ashandresash
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Tue Oct 12, 2010 11:13 am

Though I voted for an European WWII (yeah, not too original), RUS announcement has changed my mind. Why not a Spanish Civil War game?

Seeing what you've done with ACW, and what you're introducing with RUS, I think it's a great choice. And next year it will be 75th anniversary of its beggining, either.

tagwyn
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Tue Oct 12, 2010 7:13 pm

Narwhal: You are kidding, aren't you? t

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Narwhal
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Tue Oct 12, 2010 10:44 pm

tagwyn wrote:Narwhal: You are kidding, aren't you? t

On the Turkish Civil War, not at all. It would make an outstanding wargame.

On "Wars in Africa", it could be fun - but I don't really want it. RUS is enough for exotism for now. After a couple classical backgrounds such as Greece / Rome / WWI and after Turkish Civil War - why not :)

tagwyn
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Wed Oct 13, 2010 4:51 am

N: Too many games to concentrate on I guess. Too little time to waste. t

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Franciscus
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Thu Oct 14, 2010 9:53 pm

For those that love ancient times, you should check out Hannibal: Rome and Carthage in the Second Punic War:
http://www.matrixgames.com/products/388/details/Hannibal:.Rome.and.Carthage.in.the.Second.Punic.War

It's a fantastic "little" game, with original game mechanics, and quite good yet simple UI and graphics, that really give a feeling of the times. You can only play as Hannibal against Roman AI, but let me tell, you, it is one of the best AI's out there, really :thumbsup:
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Generalisimo
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Fri Oct 15, 2010 6:31 pm

Franciscus wrote:For those that love ancient times, you should check out Hannibal: Rome and Carthage in the Second Punic War:
http://www.matrixgames.com/products/388/details/Hannibal:.Rome.and.Carthage.in.the.Second.Punic.War

It's a fantastic "little" game, with original game mechanics, and quite good yet simple UI and graphics, that really give a feeling of the times. You can only play as Hannibal against Roman AI, but let me tell, you, it is one of the best AI's out there, really :thumbsup:

Am I wrong, or we had a dedicated thread to that game?... those graphics... I remember about them... :wacko: :D
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Rafiki
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Fri Oct 15, 2010 7:04 pm

Generalisimo wrote:Am I wrong, or we had a dedicated thread to that game?... those graphics... I remember about them... :wacko: :D

You're wrong; it was actually a forum ;)

EDIT: No, I'm wrong; that was for the Peloponnesian War :wacko:

EDIT2: No, I'm wrong saying I was wrong, there was is forum: http://www.ageod-forum.com/forumdisplay.php?f=173 :bonk: :wacko:
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Nikel
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Fri Oct 15, 2010 7:25 pm

And again, Generalisimo was talking about this thread started by arsan ;)

http://www.ageod-forum.com/showthread.php?t=16188

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Rafiki
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Fri Oct 15, 2010 7:36 pm

Facts? You give me facts? *sheesh* Image


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Franciscus
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Fri Oct 15, 2010 9:05 pm

Nikel wrote:And again, Generalisimo was talking about this thread started by arsan ;)

http://www.ageod-forum.com/showthread.php?t=16188


Well, I must confess that thread slipped completely under my "radar"... :bonk:
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Generalisimo
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Fri Oct 15, 2010 11:42 pm

Nikel wrote:And again, Generalisimo was talking about this thread started by arsan ;)

http://www.ageod-forum.com/showthread.php?t=16188

Yep... thanks Nikel! :thumbsup:
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Napoleon Bonaparte




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PUJ
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Wed Oct 20, 2010 2:49 pm

I would like to see a new version of Pax Romana! It's my dream! The principle of the game was just wonderful (for me).

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Farseer
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Fri Nov 05, 2010 11:28 am

I would like to see a game about the Swedish Empire era, simply because I've never seen such a wargame while, for this period, Sweden was one of the greatest powers in Europe. The many wars, the technological developments, the politics of the time, the religious conflicts and the many changing alliances are all interesting factors to take into account in a game focused on Sweden for this period. Also, the 'what if' potential is great.

Alright, I admit being swedish so I might be a bit biased. But even so I do believe this might be an overlooked pearl and potential success.

For anyone interested in learning more: Swedish Empire - on Wikipedia

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