Mowers
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Grand Offensives

Sat May 22, 2010 1:41 pm

Once I have plotted these out, do they automatically happen on the date planned or do I actually subsequently need to make a manual attack on that date using the force?

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Tamas
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Sat May 22, 2010 1:51 pm

Mowers wrote:Once I have plotted these out, do they automatically happen on the date planned or do I actually subsequently need to make a manual attack on that date using the force?


You need to make the moves yourself as usual.

Mowers
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Sat May 22, 2010 5:23 pm

How do you succeed in a grand offensive?

I took the province and held it but on all three occasions it said that the GC had failed.

What do you need to do to acheive success?

Also, how do you capture an enemy province in africa? There are no enemy forces there but I still dont own the province?

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Tamas
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Sat May 22, 2010 6:34 pm

Mowers wrote:How do you succeed in a grand offensive?

I took the province and held it but on all three occasions it said that the GC had failed.

What do you need to do to acheive success?

Also, how do you capture an enemy province in africa? There are no enemy forces there but I still dont own the province?


Oddly enough, I just encountered the same thing today, namely that the GO should have succeeded and it did not. Since I had multiple successful offensives, this is either something introduced by the public beta patch, or we stumbled upon at the same rare trigger. :) But I sent a savegame to Calvinus already regarding that, so hopefully he can hunt it down.

Anyways, on the western front, you supposedly only need the target hex to succeed, at the east you need 5 other hexes as well.

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calvinus
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Sat May 22, 2010 6:46 pm

Yes, I will check if there's some (regression) bug in GO check. I will keep you posted. :)

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calvinus
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Sat May 22, 2010 6:54 pm

One question: are you playing with 1.08C? Just to understand if it's a regression bug introduced by beta patch 1.08C. ;)

Mowers
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Sat May 22, 2010 9:21 pm

calvinus wrote:One question: are you playing with 1.08C? Just to understand if it's a regression bug introduced by beta patch 1.08C. ;)


thanks for looking into this, i am on 1.08C beta patch

CSS
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Sat May 22, 2010 9:32 pm

Mowers,

Remember on the West front you need to take one territory, on the East front five territories!

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calvinus
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Sat May 22, 2010 9:34 pm

I can confirm this is a stupid regression bug introduced by public beta patch 1.08C. My apologies... :love:

Edit: of course it's now fixed. Official 1.08D will come soon.

Fastsnake
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Sat May 22, 2010 9:47 pm

So just on the beta? Because I've never experienced some things like this with my upgrated version :love:
And by the way, did grand offensives give a lot of NW? because I've just succeeded one, I'm in 1917 with France (and the situation is kinda... Like it was in the real world at the beginning of 1917), and on the next turn (in the next turn maybe? Dunno!) my NW was at 40 and the parliament is fully devoted to war.

Concerning colonies, you have a certain number of battles to win. You can see them on the description of the colony you're trying to get.
Look at it, and you'll see you never could conquer United States or China! :bonk:

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calvinus
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Sat May 22, 2010 9:53 pm

Fastsnake wrote:So just on the beta? Because I've never experienced some things like this with my upgrated version :love:


Yes, it happens only if you installed the current beta patch 1.08C.

Fastsnake wrote:And by the way, did grand offensives give a lot of NW? because I've just succeeded one, I'm in 1917 with France (and the situation is kinda... Like it was in the real world at the beginning of 1917), and on the next turn (in the next turn maybe? Dunno!) my NW was at 40 and the parliament is fully devoted to war.


Yes, successful GOs give a big boost to NW (I recall +10 pts).

Fastsnake wrote:Concerning colonies, you have a certain number of battles to win. You can see them on the description of the colony you're trying to get.
Look at it, and you'll see you never could conquer United States or China! :bonk:


Yes, confirmed. The larger is the geographic extension of the colonies, the more battles you must win. Also, if no battle takes place, each turn spent garrisoning the enemy colony counts as per one won battle.

Edit: China and USA are pratically impossible to conquer, yes! :mdr:

Fastsnake
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Sat May 22, 2010 10:07 pm

And by reading the manual, I discovered a thing about loyalty and nationalty... Apparently, Metz and Nancy give France both reinforcement and economic points if they're conquered. But that means that if I conquer a major german city I'll not earn anything?
But this rule only apply on Europe I presume, not on colonies (who were not really faithful to any particular country... or maybe yes...)?

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calvinus
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Sat May 22, 2010 10:13 pm

Yes, look at all numbers printed within orange and blue boxes on the map. The tooltip say the purpose of that numbers.

Metz... Metz is naturally a French city, so when re-conquered gives a plus in NW.

Fastsnake
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Sun May 23, 2010 12:17 am

Of course T've seen those blue and orange boxes, but I have always thought taking a town implicitly meant to get these advantages for yourself.
But the manual makes me doubt about it.

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Tamas
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Sun May 23, 2010 8:16 am

Fastsnake wrote:Of course T've seen those blue and orange boxes, but I have always thought taking a town implicitly meant to get these advantages for yourself.
But the manual makes me doubt about it.


No, you don't get those yourself by default. You just deny them to the enemy.

Mowers
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Sun May 23, 2010 9:03 am

calvinus wrote:Yes, successful GOs give a big boost to NW (I recall +10 pts).



Now that is interesting, because it means that a real attack/ counter attack can situation can occusr

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Tamas
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Sun May 23, 2010 9:20 am

A successful GO gives +10NW, a failed one gives -9NW IIRC. Plus for the failed one there is a War Weariness test (at least from 1916 onwards) which can be a nasty social test trigger.

Mowers
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Sun May 23, 2010 9:56 am

Tamas wrote:A successful GO gives +10NW, a failed one gives -9NW IIRC. Plus for the failed one there is a War Weariness test (at least from 1916 onwards) which can be a nasty social test trigger.


My failed GO tests cost me 4 NW each.

Fastsnake
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Sun May 23, 2010 5:44 pm

Actually, it seems that I have some problems with grand-offensives, even with my bought update-kit.

Take a look at it:

Image

So, basically, I've succeeded to well manage my grand offensive, but the computer act like I've not done anything yet, and in a few months, I'll have a message announcing that I failed the grand offensive and that I'll lost numerous precious WN points. Am I right?

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calvinus
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Sun May 23, 2010 7:44 pm

The success or failure of Grand Offensive is checked in the end of Nov.-Dec. turn. Yes, you have already reached your goal, and when the offensive will be stopped, this will be taken into account for sure.

davek
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Mon May 24, 2010 12:32 am

1.08c, same deal here. Had *three* successful GO (well, successful as in I took all the territories I was supposed to as Germany, Italy, and A-H).

All three showed up as failed in Nov-Dec.

What gives?

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calvinus
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Mon May 24, 2010 7:44 am

Hello Davek, as I wrote some posts up, on that point there's a regression bug in beta patch 1.08C, that will be fixed with the official patch 1.08D as soon it will be published.

davek
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Mon May 24, 2010 8:49 pm

calvinus wrote:Hello Davek, as I wrote some posts up, on that point there's a regression bug in beta patch 1.08C, that will be fixed with the official patch 1.08D as soon it will be published.


If only I knew how to read, doh!

Thanks, appreciate it.

ulver1
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Tue May 25, 2010 3:42 pm

Any chance for a hot-fix? Perhaps an updated beta patch while we wait? I’d like to try a new game and this is kind of a game breaker.

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calvinus
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Tue May 25, 2010 3:54 pm

Ok, now I contact the German and Spanish translators. If they tell me they cannot finish the job for tonight, I will send to Philippe a new beta tomorrow in the early morning... :love:

Panama Red
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Tue May 25, 2010 4:20 pm

Calvinus:
I think a lot of people will thank you if you post a interium Beta patch that fixes the Grand Offense bug since it stops you from playing the game very far into 1915. :thumbsup:

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