Pocus wrote:To pass the variable region to an historical option would be rather hard I believe. I could certainly have the region where is located a given unit as a variable which would be used within the actions segment of the same event though, but that's not exactly what you want I believe.
Hobbes wrote:And one last one. It's not possible to trigger an event if say one Indian leader dies. If they are all alive or all dead you can fire an event but not if one dies - using a single event. I suppose this is the same as requesting the ability to use an OR.
Cheers, Chris
Hobbes wrote:I thought that was it - but I have thought of one more thing. I'm really not asking for any of these changes for WiA - just thoughts for future games.
Control of some structures in King William's War give added benefts - Port Royal will give the French a higher chance of seeing Corsairs in the area, St. Ignace will benefit the fur trade. It's not easy to show these sort of benefits to the player - so an optional region tooltip would be useful.
Cheers, Chris
EDIT: I suppose you could change the name of a region to something like :-
Saint Ignace: Fur Trade
But a proper tooltip would give a better explanation of the benefits.
Fur Trade: Control of this region will increase your EP by 1 per turn
Hobbes wrote:I thought that was it - but I have thought of one more thing. I'm really not asking for any of these changes for WiA - just thoughts for future games.
Control of some structures in King William's War give added benefts - Port Royal will give the French a higher chance of seeing Corsairs in the area, St. Ignace will benefit the fur trade. It's not easy to show these sort of benefits to the player - so an optional region tooltip would be useful.
Cheers, Chris
EDIT: I suppose you could change the name of a region to something like :-
Saint Ignace: Fur Trade
But a proper tooltip would give a better explanation of the benefits.
Fur Trade: Control of this region will increase your EP by 1 per turn
Pocus wrote:I was going to mention the Dynamic Graphic thing, that would be cool to see in actual use!! A fur icon would be neat
As for using variables, I would like to add more on that yes. Let me add that to my todo list at least!
Hobbes wrote:
One more for the list. It would be nice to be able to add full text events that don't need a Param4 Location Id to display them. Some events take place off map - and if it is a full text event you would always want it to be displayed.
Cheers, Chris
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