
Thanks for looking it over.
richfed wrote:Finally got around to installing this MOD and toying with it a bit.
First of all, great job Clovis on the MOD. I particularly like the way W. Virginia, Kentucky, Missouri & Arkansas are handled. The placements of militia and other units, as well as leaders, is also superior to the the vanilla game. The reinforcement pool is much improved and I like the added burden of less war supplies - at least for the Confederacy [that is what I am playing as]. Union AI so far seems good, though it is early in my game. Excellent job overall and I look forward to further improvements!
A couple of suggestions: Now that Windows 7 is upon us, UAC is probably here to stay. XP is old and the longer we go, the more folks who will no longer be using it. Installation without turning off UAC would be very nice. The only other thing that strikes me obviously, is the text messages. I would try to blend them a bit more seamlessly into the game ... i.e. irregular capitalization, evt_nam stuff, and the like. Oh, and horse artillery graphic is better in the vanilla game, yes???
All in all, lovin' it! Thanks!
willgamer wrote:Just a minor suggestion to remove a benign error in struggle.bat:
"// The two lines copy the users setting over to the mod folder"
should be:
":: These two lines copy the users setting over to the mod folder"
:: is the correct syntax for a remark.
TheDoctorKing wrote:Minor point: in early June, 1861, the 3rd US Cavalry in Gibson, IT disappears for lack of supply. They haven't yet been unlocked at that point. They need a larger starting stockpile.
richfed wrote:I notice, Clovis, that the CSA receives duplicate brigs during the course of the first year +. Advance, Robert E. Lee, Venus --- these ships appear in duplicate.
gchristie wrote:Hello Clovis, it is good to have you back.
With the introduction of the pontooner unit, what is the value of the marine or sailor units in SVF?
Has anything in the following changed for marines or sailors?
"Marines are stronger than sailors in battle. The sailors use line infantry replacements, while marines use elite infantry. You can combine the sailor with a single-element line infantry unit (zouave) and you can combine a marine with an elite unit."
Cheers.
Paul Roberts wrote:It's great to see that this excellent mod is back!
Am I right in understanding that the files in post #183 are the latest and greatest version for 1.15? (The first post in the thread still refers to 1.13.)
Thank you again for the great work!
TheDoctorKing wrote:In the late fall of 1861, playing the USA, I have CSA divisions besieging Trenton, NJ, Pittsburgh PA, Grafton WV, and somewhere in western Indiana on the Ohio river. They will all die, of course, for lack of supply pretty soon, dealing a harsh blow to the CSA. I'm using normal aggressiveness, should I be using low aggressiveness?
Paul Roberts wrote:Excellent! Thanks again.
Question: what is the Fremont item available for purchase next to the Kentucky items on the Union reinforcement page? How do all of those purchases affect KY secession?
gchristie wrote:Hello Pocus,
Does one need to start with a fresh install of AACW and then the v1.15 patch before installing these newest updated files for SVF? I had been playing with your previously modded SVF files for v1.15 and just tried installing your most recent files. After I initiated the .bat file everything was going well until I got the following error message:
"La creation de certains fichiers a echoue" It occurred at this point in the installation:
"Extraction des units/1381USAPartisans.uni"
I pressed "OK" and the installation completed. I'm able to load my previous saved game. Will it run OK or will I need to reinstall?
Cheers,
Gray_Lensman wrote:FYI and clarity:
Pocus does not have anything to do with the SVF Mod, nor for that matter any of the Mods, just the "official" game design itself.
Instead, Clovis, is the designer of the SVF Mod and is responsible for its upkeep.![]()
gchristie wrote:Oops, of course. My mistake. Meant to address it to Clovis, at least i posted in the right place. Guess I wasn't quite awake yet.
Sorry Clovis, and yes that file is in the directory.
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