squarian wrote:In my pbem game, the mid-game success came when the Americans captured an entire army in New York (I'd built a fort, garrisoned it well, and it surrendered after a month of siege - c'est la guerre).
What a bunch or traitors!!!
You were really unlucky there!

lodilefty wrote:How much NM boost? I'm thinking that there would be a minimimal boost if USA NM is already >100. Boost when French Alliance or when troops actually arrive or both?
Should the GBR side take a morale 'hit' when French arrive?
arsan wrote:Ouch!What a bunch or traitors!!!
You were really unlucky there!
Did your opponent get the -25 NM hit for losing Philly or the revised -5 NM hit??
Any PBEM balance and playability reports are very interesting as i don't think there has been many around
Cheers!
) MAyeb lodi can help us here
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lodilefty wrote:re: sieges
I've seen 1 or 2 'one turn sieges', but they seemed to have in common poor quality troops [militia, provos, settlers etc] inside, and no supply unit inside....
+10 when Alliance announced
+10 when France declares War
+10 on 2nd turn after troops first arrive
...and in all cases, bonus only if USA NM is < GBR NM
squarian wrote:<snip>
USA NM < GBR NM would be a trigger condition - if true, event fires? How about leaving that trigger out for the first event (alliance), to allow for a slight boost even if US NM is =/> than GB? Seems to me even a winning US side should still get some morale boost from the good news.

lodilefty wrote:I'm a bit worried about play balance, that's why I've limited to USA NM lower than GBR.... let's see how it plays![]()
Its surprising how different are the results we both get
). As there are only 3 non-regular regiments (an some artillery) in the town the US/Spanish side loosses control at once, and the town stays contested for the rest of the time, till one of the sides sends in real troops. Was the population of St. Louis so pro-British at this time that Spain lost control of the surrounding region at once? (The same geos for two Forts the US player has at the start of the game - there is only militia in them, and for some reason the population is pro -British. Makes the forts contested. Seems strange - who raised the militia if the population is mainly pro-British?).
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