User avatar
Generalisimo
Posts: 4176
Joined: Wed Jun 07, 2006 10:03 pm
Location: Buenos Aires, Argentina
Contact: ICQ WLM

Christmas gift!! 6 new screenshots!!

Wed Dec 23, 2009 1:40 pm

As a Christmas gift, here you have 6 new screenshots from the game...

Russian Army
Image

Austrian Army replacements pool
Image

Prussian Army Brigade
Image

Regions filtered by Political Areas
Image

Campaign Objectives
Image

Scenarios Menu
Image
"History is the version of past events that people have decided to agree upon."
Napoleon Bonaparte


BOA-AAR: ¡Abajo el imperialismo Británico! (en español)

AGEOD Facebook Fanpage - news & screenshots about the upcoming games!

User avatar
RELee
Lieutenant
Posts: 137
Joined: Mon May 07, 2007 7:28 pm
Location: In America playing French games.

Wed Dec 23, 2009 3:29 pm

Image
Merry Christmas to you, too.

User avatar
Jamescott
Private
Posts: 27
Joined: Wed Apr 29, 2009 1:23 am
Location: United States

Wed Dec 23, 2009 3:33 pm

Screens look great. Thanks for sharing! I particularly like the fact the UI doesn't seem to be as intrusive as WIA. By the way, anyone know if the UI in WIA can be minimized or reduced?
"Good fortune is more fatal to princes than adversity: during the former they are intoxicated with presumption; the second renders them circumspect and modest." ~ Frederick the Great

User avatar
dooya
Posts: 1311
Joined: Wed Nov 07, 2007 9:12 am
Location: Always near to Vicky Pollard.
Contact: Website

Wed Dec 23, 2009 3:51 pm

Jamescott wrote:Screens look great. Thanks for sharing! I particularly like the fact the UI doesn't seem to be as intrusive as WIA. By the way, anyone know if the UI in WIA can be minimized or reduced?
I guess that the UI is about the same size as it is in WIA. The screens are just taken from someone who plays at a quite large display resolution. Since the size of the UI is the same no matter which display resolution you use, it appears smaller on larger displays.
No quote - No bullshit!

User avatar
Generalisimo
Posts: 4176
Joined: Wed Jun 07, 2006 10:03 pm
Location: Buenos Aires, Argentina
Contact: ICQ WLM

Wed Dec 23, 2009 4:02 pm

dooya wrote:I guess that the UI is about the same size as it is in WIA. The screens are just taken from someone who plays at a quite large display resolution. Since the size of the UI is the same no matter which display resolution you use, it appears smaller on larger displays.

You are right :thumbsup: ... but considering the last polls in this forum about "users screen resolution" I wouldn't consider this a "quite large display resolution"... it is becoming a standard resolution nowadays... ;)
"History is the version of past events that people have decided to agree upon."
Napoleon Bonaparte




BOA-AAR: ¡Abajo el imperialismo Británico! (en español)



AGEOD Facebook Fanpage - news & screenshots about the upcoming games!

User avatar
PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Wed Dec 23, 2009 4:38 pm

Well, it is true I have a very large screen: my resolution is currently 1850 x 1050...but as said too, I am less and less a minority ;)
Image

User avatar
Jamescott
Private
Posts: 27
Joined: Wed Apr 29, 2009 1:23 am
Location: United States

Wed Dec 23, 2009 6:02 pm

So the weather display only looks smaller due to the resolution?

It also appears the box with engagement points, national morale and foreign intervention indication runs across the top of the screen as opposed to in a box on the upper left side in WIA.
"Good fortune is more fatal to princes than adversity: during the former they are intoxicated with presumption; the second renders them circumspect and modest." ~ Frederick the Great

User avatar
arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Wed Dec 23, 2009 6:34 pm

Yes, you are right, some parts of the interface are somewhat smaller or more streamlined, participially if you compare them with AACW which has that resources blackboard on top.
But having big resolution display helps a lot, no doubt :thumbsup:
On my 1280x1024 display i find the AGEOD games interface size just right. But i guess on smaller screens one woudl like to see more map.
Hopefully AGEOD games take advantage of any screen inch one has, even on panoramic screens :coeurs: :coeurs: something many strategy games (even recent ones) completely fail to do :bonk:
Cheers!

User avatar
Jamescott
Private
Posts: 27
Joined: Wed Apr 29, 2009 1:23 am
Location: United States

Wed Dec 23, 2009 6:48 pm

I appreciate the insight. Yes, you are correct, it's a bit frustrating because I would rather see more of the map than UI. Perhaps functionality can built where one can hide the UI? This would be great for taking screenshots for AAR, and immersion.
"Good fortune is more fatal to princes than adversity: during the former they are intoxicated with presumption; the second renders them circumspect and modest." ~ Frederick the Great

User avatar
Beren
Captain
Posts: 199
Joined: Fri Jun 22, 2007 9:44 am
Location: Aviles, Asturias, Spain

Wed Dec 23, 2009 7:04 pm

It would be great that the interface would be hidden like the task bar in windows, and when you pass the mouse over it it appears :) . Optional, like in windows of course...
Image
"... tell the Emperor that I am facing Russians.
If they had been Prussians, I'd have taken the
position long ago."
- Marshal Ney, 1813

User avatar
Generalisimo
Posts: 4176
Joined: Wed Jun 07, 2006 10:03 pm
Location: Buenos Aires, Argentina
Contact: ICQ WLM

Wed Dec 23, 2009 8:58 pm

Jamescott wrote:I appreciate the insight. Yes, you are correct, it's a bit frustrating because I would rather see more of the map than UI. Perhaps functionality can built where one can hide the UI? This would be great for taking screenshots for AAR, and immersion.

For that purpose, use any graphical editing program, like Micro$oft Paint.
You can easilly cut the interface if you do not like and focus on the important stuff.
Obviously, you can do the same with more advanced programs, like Fireworks or Photoshop, but with Paint is enough really. ;)
"History is the version of past events that people have decided to agree upon."
Napoleon Bonaparte




BOA-AAR: ¡Abajo el imperialismo Británico! (en español)



AGEOD Facebook Fanpage - news & screenshots about the upcoming games!

User avatar
Generalisimo
Posts: 4176
Joined: Wed Jun 07, 2006 10:03 pm
Location: Buenos Aires, Argentina
Contact: ICQ WLM

Wed Dec 23, 2009 8:59 pm

Beren wrote:It would be great that the interface would be hidden like the task bar in windows, and when you pass the mouse over it it appears :) . Optional, like in windows of course...

Well, it surelly sounds awesome... but I preffer to have Pocus precious time invested in new features for the engine rather than on small interfaces improvements. ;) :D
Don't get me wrong, I like the idea too, but if you add that as a task on the TODO-list of Pocus right now, it will be done around 2012... with luck! :blink: :D
"History is the version of past events that people have decided to agree upon."
Napoleon Bonaparte




BOA-AAR: ¡Abajo el imperialismo Británico! (en español)



AGEOD Facebook Fanpage - news & screenshots about the upcoming games!

User avatar
Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Dec 24, 2009 8:32 am

I'm already doing quite some interface stuff for ROP (new interface stuff, hint, hint, what can it be?? ;) ).
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

User avatar
murat
Lieutenant
Posts: 126
Joined: Sat Mar 03, 2007 3:18 pm
Location: ITALY - NAPLES

Happy Christmas

Thu Dec 24, 2009 5:18 pm

Happy Christmas for all the great Ageod team.
Murat

User avatar
Rooster
Corporal
Posts: 47
Joined: Sat Feb 25, 2006 4:19 am
Location: Cleveland, OH
Contact: Website

Fri Dec 25, 2009 4:12 am

Great screens - thank you for posting!

Merry Christmas!!!

User avatar
PANGI
Posts: 259
Joined: Sun Jun 08, 2008 2:54 pm
Location: Czech Republic

Fri Jan 01, 2010 8:21 pm

Continuing from there:

http://forum.paradoxplaza.com/forum/showpost.php?p=10602182&postcount=68

I'm afraid every Czech native who will buy this game realize that he cant recognize their own country and the problem is only in the rivers (in my opinion, but i didnt see the whole map). If map is still modable, there is a good way to fix it without relocating the places:

Image

Puting the rivers in these form (more or less) will allow to let almost all places where they are now.
(I also observed that you probably took a row of provinces from Saxony to compensate the orientation problem. But there is pretty accurate shape of czech historical borders in this map.)
ImageImage

Return to “Rise of Prussia”

Who is online

Users browsing this forum: No registered users and 4 guests