;
; Event ENG_003A - BEF enters in Mons
;
BeginEvent
Id=9155
Tag=ENG_003A
TitleEvent=None
Description=None
HistoricalNotes=None
Image=0
Icon=0
Mandatory=Yes
Played=No
Success=No
Undisclosed=Yes
MultipleAction=No
Difficulty=0
Duration=0
DeadlineTurn=2
DeadlineTurnLast=100
Cloned=No
ExecutionPhase=TP_Military
; Conditions
BeginCondition
Type=EC_CheckBelligerantNation
Parameters=ENG,1,PS_CentralPowers
EndCondition
BeginCondition
Type=EC_CheckBelligerantNation
Parameters=BEL,1,PS_CentralPowers
EndCondition
BeginCondition
Type=EC_MapAreaGroupControl
Parameters=1,0,GER,MONS
EndCondition
ConditionsFormula=({1} AND {2} AND {3})
; Effects
BeginEffect
Type=EE_RaiseReinforcements
Parameters=RT_Army,MONS,-1,ENG_A01,ENG
EndEffect
; Option #1
FirstOptionTitle=None
FirstOptionEffectsDesc=None
FirstOptionEffects=1
PlayedOptionIndex=-1
DefaultOptionIndex=1
TargetNations=ENG
OccurrencesMax=1
Occurrences=0
EndEvent
;
; Event ENG_003C - BEF enters in Le Havre
;
BeginEvent
Id=9157
Tag=ENG_003C
TitleEvent=None
Description=None
HistoricalNotes=None
Image=0
Icon=0
Mandatory=Yes
Played=No
Success=No
Undisclosed=Yes
MultipleAction=No
Difficulty=0
Duration=0
DeadlineTurn=2
DeadlineTurnLast=100
Cloned=No
ExecutionPhase=TP_Military
; Conditions
BeginCondition
Type=EC_CheckBelligerantNation
Parameters=ENG,1,PS_CentralPowers
EndCondition
BeginCondition
Type=EC_CheckBelligerantNation
Parameters=BEL,1,PS_CentralPowers
EndCondition
BeginCondition
Type=EC_MapAreaGroupControl
Parameters=1,1,GER,MONS
EndCondition
ConditionsFormula=({1} AND {2} AND {3})
; Effects
BeginEffect
Type=EE_RaiseReinforcements
Parameters=RT_Army,LE_HAVRE,-1,ENG_A01,ENG
EndEffect
; Option #1
FirstOptionTitle=None
FirstOptionEffectsDesc=None
FirstOptionEffects=1
PlayedOptionIndex=-1
DefaultOptionIndex=1
TargetNations=ENG
OccurrencesMax=1
Occurrences=0
EndEvent
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