Am sorry if this post seems brief after the Virginia section, as unfortunatly Firefox crashed, now last times thats happened to me it restores the post that I was writing and that was no problem, however this time for some unknown reason it restored the early september text for me.... argh. Lesson is dont run firefox and ACW together.. they seem to disagree.
[SIZE="4"]Virginia
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Well still trying to mop up the militia that are running round like headless chickens, they have captured quite a few arty peices that were either railing towards Richmond or were been created still in NC, annoying but my own fault for not garrisioning correctly.
Otherwise things are pretty steady, ive done the overall power dispositions this turn, as it will stay preety much like this till next spring if I can help it, would enjoy 2 more corps commanders in this region as frankly I need 1 for the region marked with the pink circle, and 1 too be able to respond to coastal invasions that I expect to receive next year. Lets hope Barksdale attacks Longstreet again eh?

Also just off the shot in Fort Monroe it appears that divisions are restocking and regrouping, unfortunatly I cant do anything about it as I cant get down the penisular and even if I could, I am loathed to attack Ft. Monroe when its so strongly defended. Infact that would be a idiotic manouver even for me.
[SIZE="4"]
Tennessee[/size]
Over here on the left shoulder on my Tennessee front I am relatively happy with my troop layout, having started too dig in along my chosen defensive line. I feel that he does not have enough power in his finger hold too be able to launch an successful attack against any point in my line. Given that with a successful MTSG I can equal him for PW rating anywere along the front, and without its still odds of 2-1, add that to entrenchment bonus and it looks good for me in the short future here.
The only point of my line that worries me is Memphis when you consider he has his fleet just outside of my Town, and mines bottled up in the harbour, he could launch an assault across river, so I think my next priority will be to reinforce that city.
Also the 2 divisions under Cheatham currently in VA, will be coming down to this area too reinforce the line once they have received replacements to bring them back upto fighting strength.

Over here on the right shoulder on Tennessee, I would say that things look a little worse, especially after Van Dorn had one of those moments that make you wish the game had a firing squad option. This also cost me 4NM points. I have checked and that was 100% not his order to march into the enemy army located there.

However the good news is that this turn I am starting to construct the Fort in Nashville, it will take 25 days to complete which means that unless he attacks this turn I should be able to enjoy the defensive benift of it against any future assaults.
I also believe that he is habing some supply trouble in the region, when you look at his supply symbol it is showing orange, meaning hes not fully supplied, I feel this may buy me the time I need as Barksdale enjoys having a very secure supply line, lest he take a defeat purely throu starvation. Hes a methodical player, so I doubt that will be allowed to happen.

[SIZE="4"]Far West[/size]
Let start with some good news shall we? The battle of Little Rock was a draw, and although you cant see it Lyon didnt attack till day 11 even though from the battle report it appears he was order to assault the city all out. Now Forrest arrives in the region in 13 days time, meaning 3 things can now happen:-
1)Lyon retreats back into the mountains and hopes to reach home before he starves.
2)He assaults Little Rock earlier than day 13 and takes control, but is subsquently besieged by Forrest.
3)He maintains his siege and is then attacked by Forrest and defeated.
Personally I cant see a bad outcome there.. either way Lyons division is out of the game for the rest of the season, possiblilly the war. However what I would expect is that Little Rock will fall to another assault as its PW rating is down to a lowly 69. But by holding on a further turn it has ensured Lyons doom. Nearly makes up for Van Dorns stupidity, but not quite.

Over in AK, Task Force Hardee is preparing to assault before the division that Watie has spotted in Springfield joins up with McCooks command. Currently the power ratio means that Hardee should win, but just incase I've called Watie in too give me 50 more power, after all the smallest grain of sand can tip the scales. If I dont attack this turn I need to retreat to Fort Smith anyhow, and if it fails I need to retreat to Fort Smith so there is nothing to lose here by an assault.

Over in California, McCulloch is still trying to recover enough cohesion too launch his assault, we will flash back to him in 2-3 turns time.
Otherwise I've spent all my resouces on ordering replacements, men I have enough of after calling in the draft, but i really could use removing the blockade from Richmond or capturing California's goldmines.