Wed May 13, 2009 4:14 pm
I was thinking to something along those lines.
Offering honours of war should be traits related, as you plan to do it. But the ability to accept them should also be trait related (or any other way, but linked to the officer). For example, if A is besieging B. A has the 'honourable' trait, and so is able to offer surrender with honours of war to B. He does it. B is 'short tempered', or 'aggressive', or 'reckless', and despite being outnumbered 10 to 1 refuses them. On the other hand, B is 'light-hearted', and even though the forces are almost equal, he accepts.
Also, would there be a possibility of tying the probability of B accepting surrender to the length of the siege? The longer it lasts, the bigger the moral drop inside the fortress, and the likelier is B to surrender.
The 50% hit to the garrison seems a good idea.
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« Quel pays ! Quels hommes ! Quelle guerre ! Non, ma chère maman, votre enfant n'est pas fait pour habiter cette contrée barbare. »[/CENTER]
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Louis-Antoine de Bougainville, 1758[/CENTER]
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[color=DarkGreen]WIA 1.05 Patch[/color][/CENTER]