DarthMath wrote:That sounds really good.But the bad point is maybe the combat system for a Vietnam War wargame, don't you believe ?
Pocus wrote:We gave some thoughts about this subject as a candidate for a future game. Nothing decided right now, so don't start holding your breath, nobody knows what the future prepares for us![]()
cptcav wrote:I haven't completely thought this out, but I believe that it would be possible to work out the combat using the units capabilities. Maybe one could make it harder to engage the VC units by giving them a high evasion rating. And/or, giving them a high defense rating to simulate the difficult in destroying them in battle. Naturally, the bodycount would play an important part of the victory conditions.
And, of course, you would also have the NVA units, which would be regular combat units.
If I understood the game system better, I am sure that there would be other ideas that would come to me; however, I have only been playing the game around three months. But, what I have seen so far leads me to believe that it could be done.
Regards,
CptCav
Adlertag wrote:This discussion reminds me of the great but complex game Vietnam from Victory Games. A game nearly impossible to play solitaire so a PC version may here reveal all its superiority.
http://www.boardgamegeek.com/boardgame/5620
Adlertag wrote:This discussion reminds me of the great but complex game Vietnam from Victory Games. A game nearly impossible to play solitaire so a PC version may here reveal all its superiority.
http://www.boardgamegeek.com/boardgame/5620
oldspec4 wrote:My two cents. As a Viet Nam era army veteran I have no desire to replay that conflict, or any modern scenarios post WW2.
Generalisimo wrote:Guys, let's just focus on the game discussion, PLEASE.
This is not even a confirmed project to argue like this.![]()
cptcav wrote:So, based on Sol Invictus and your responses, I guess game companies should just stop making games of any period after WWII because there is no market for it? Makes sense to me.
Regards,
CptCav
Ranger B wrote:...At any rate, Kudo's to the idea! It's that kind of thinking outside the box that moves good game engines into greatness.
Ranger B
oldspec4 wrote:My two cents. As a Viet Nam era army veteran I have no desire to replay that conflict, or any modern scenarios post WW2.
vonRocko wrote:With all due respect and gratitude.I would like to ask at what point does it become OK to make a game out of war? Is it alright if the war is 100 years ago, but not 30?
I am not a vet,but my father served in WW2,and saw plenty of action and horrors from Normandy to the bulge and into Germany. When I got into wargaming in the early seventies,(Kriegspiel,blitzkrieg,battle of the bulge)He raised no objections and would sometimes even watch as my friend and I played the bulge. He would point out areas he fought in and relate stories of battle and the war. What I would like to understand is,Why is Vietnam so different? Is making a game about Nam,30yrs.later any different than making WW2 games 30 yrs. after that war?
I mean no offense to anyone and my questions are sincere. I'll take it further and ask if making a game out of any war,ancient or modern, and recreating the slaughter and destruction that goes with them, is morally acceptable?
Sometimes I wonder about the feelings of satisfaction I get when I simulate the killing of thousands of humans in my enemies armies.
Thanks
activity engaged in for diversion or amusement
vonRocko wrote:With all due respect and gratitude.I would like to ask at what point does it become OK to make a game out of war? Is it alright if the war is 100 years ago, but not 30?
I am not a vet,but my father served in WW2,and saw plenty of action and horrors from Normandy to the bulge and into Germany. When I got into wargaming in the early seventies,(Kriegspiel,blitzkrieg,battle of the bulge)He raised no objections and would sometimes even watch as my friend and I played the bulge. He would point out areas he fought in and relate stories of battle and the war. What I would like to understand is,Why is Vietnam so different? Is making a game about Nam,30yrs.later any different than making WW2 games 30 yrs. after that war?
I mean no offense to anyone and my questions are sincere. I'll take it further and ask if making a game out of any war,ancient or modern, and recreating the slaughter and destruction that goes with them, is morally acceptable?
Sometimes I wonder about the feelings of satisfaction I get when I simulate the killing of thousands of humans in my enemies armies.
Thanks
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