soloswolf wrote: And with cp management being such a big part of the game, that could get thrown out of balance very easily.
MrFiend497 wrote:Hello, first time poster here.
Under normal circumstances, the death rate of generals doesn't seem to be affected by anything (other than rank, as mentioned). However, I've noticed that if the battle takes place too far from a friendly city, and the stack is wiped out, then all - and I do mean ALL - of the generals in the stack will be killed.
tagwyn wrote:Only kill them if they are traitors.apy:
Longhairedlout wrote:Hi, I was playing a PBEM game as the Rebs and my Army under Lee were trapped in a city on the coast (cant remember which one) anyway there was a rather large Union fleet just off the coast, the Union player gave his fleet orders to bombard the city and General Longstreet was killed in the Bombardment...I kind of Imagined him siting in his tent resting and a rather large cannon ball landing on it lol.... I missed him badly through the rest of the Campaign....
Brochgale wrote:My nephew in our PvP games only told me afterwards which General if any he had lost KIA - it is not something I would expect to be informed about - as to making details known during a game - not sure about that. It might give Yankees even more of an advatage in game if they here that Jackson and Longstreet have bitten the dust. Although they might weep to here of Braggs/Holmes demise?
Brochgale wrote:My nephew in our PvP games only told me afterwards which General if any he had lost KIA - it is not something I would expect to be informed about - as to making details known during a game - not sure about that. It might give Yankees even more of an advatage in game if they here that Jackson and Longstreet have bitten the dust.
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