I found this question raised in an old thread but could not find out whether there was a resolution.
Since the intercept order does not work for units starting in the same region as the enemy unit they might want to chase down (apparently WAD), how do players handle this?
I'm thinking of situations where the defender won a battle late in the previous turn and the attacker went passive but without enough time to finish retreating out of the region. Often they will start the next turn with an order to move to a friendly region with partial credit toward the move (e.g., maybe only 1 day needed to finish the move on the following turn).
Thoughts?