lodilefty wrote:Hmm, the code seems OK, scriptreports indicate it tries to do this....
The game enggine processes the Military options before the Diplomatic options [no particular reason, but that's the sequence of events as it is coded today], so the USA, which doesn't earn very many EP, spends all of them on Military stuff, leaving nothing for Diplomacy.....
Possible solutions:
- Put Diplo options before Military [but since Mil opts are cheaper, still may 'spend as you go']
- Cheat, and force the AI [or allow the AI] to buy Diplo options at a discount.....
- Cheat and give AI more EP...
needs to be pondered......
Well a suggestion:
Why not disable the diplo options for the British AI/Player until Ben Franklin goes to Europe? It only makes sense for the Brits to counteract this when an active threat exists. In the meantime the Brit AI could be focusing entirely on the cheaper MIL options.
For the American AI you might give it more priority for handling Diplo Options and raise the chances once Ben Franklin has departed. Once an Alliance has been secured, then disable the diplo options regarding FE and have the AI focus entirely on the MIL part.
Also, I think it's already somewat factored in but why not give cities (strat and obj) a FE value of 0.5 and 0.25 respectively? Naturally these are example figures and can be tweaked for balancing isssues. My point is though that by every turn you hold those said cities you gain a portion of FE points just as you get for VP points. In addition you don't have to uniformely give each city the same FE point value...for example give the highest FE points of 1 or even 2 to New York City, Philadelphia, Boston and Charleston while giving lower values for the other cities such as Quebec, Montreal, Pittsburgh, etc.
This can then be made for the AI and Player alike to have a severe intrest in defending those said cities to the last or keep it away from enemy hands as long as possible since they really can tilt the FE in a very drastic way. (Btw, in an event when Cornwallis arrives in the Deep South, the event says that his target is Charlestown...shouldn't it be Charleston instead?)
For the EP issue, you can use a similar approach that the capital such as Philadelphia (or any strat city) gives both sides a steady EP flow just like the merchant lanes due for the Brits. For example Philly could give a steady flow of 3 EP points (or less) every turn if in American hands and 2 (or less) if in Britsh hands. Obviously some cities were more important for either sides than others. So if you don't like the idea of the Brits getting points from holding Philly just make New York City and Quebec the biggest cities that give the Brits a steady EP flow so long as they hold it. Once captured you lose the benefits until recaptured.
This gives it another layer of importance of holding these cities absolutely as long as possible for the AI and players.
Onto another question: Is the FE value seen in the upper left corner valid and the same for both sides? So if I see a value of 50 as the Americans then it ought to be also 50 for the Brits? Cos right now as it is, playing as the Brits you have no clue really how far the Americans have progressed in accumulating FE points and it is already pretty hard to totally deter the FE entries of France and Spain for the Brits if not impossible.