Franciscus wrote:@Gray
Maybe I am missing something and also, maybe this is not specific to RC6, but I found something strange in a ongoing July campaign playing against AI as CSA, fresh install of RC6.
Namely, in Norfolk, although Huger is activated, and the "create division" is also active, it does not work - meaning, I can not make Huger divisional leader, if in the same stack is present the Norfolk artillery, which is a fixed unit. Note that I have only 6 divisions in the field, have necessary resources, Huger is the only general in the stack, I am not trying to create the division including the fixed unit (which I nevertheless think that can be done - only then the whole division will be fixed, of course) and if I remove Huger from the stack, or the Norfolk artillery from the stack, I am able to create the division.
Savegame attached
Regards
I may be mistaken, but I think this has been the case since the game's release. It's difficult to do nearly anything with a stack containing a fixed unit, even if you're only trying to do it with unfixed units.
For instance, it's usually possible to merge two (unfixed) single-element Militia units into a double-element unit. Put those two single-element units into a stack with a third, fixed unit and you can no longer merge the two unfixed ones.
In short, I don't think there can be any merging going on (and divisions are just a kind of merging) if there's a fixed unit in the stack. Moving the units you want to manipulate out the stack, of course, eliminates the problem. Just put them back where you want them after the merge.