
calvinus wrote:Yesterday night I introduced an improvement:
- good meteo conditions are no more required for naval transports towards friendly harbours
And I added some corrections to the maps of all scenarios:
- Persian Gulf and Red Sea are now adjacent respectively to Mesopotamia and Sinai coasts, so that landing/naval-transports are now allowed
Next official patch will include this stuff...![]()
calvinus wrote:Yesterday night I introduced an improvement:
- good meteo conditions are no more required for naval transports towards friendly harbours
And I added some corrections to the maps of all scenarios:
- Persian Gulf and Red Sea are now adjacent respectively to Mesopotamia and Sinai coasts, so that landing/naval-transports are now allowed
Next official patch will include this stuff...![]()
BeginAreaMap
Id=1866
Disabled=No
Type=AT_LandArea
Tag=KOWEIT
Name=Kuwait
Terrain=TT_Desert
Town={Kuwait|0|0|0|0|0}
IdMapAreaGroup=5034
Harbour=HT_MinorPort
Control=2012
Ownership=2012
Nationality=2012
Coordinates=12881,1580,12826,1702,12884,1536,12872,1632,12924,1652,12888,1628,12836,1588,12860,1576,12884,1560,12904,1560
Borders={1864||TT_Same},{2943||TT_Same}
RailCapacity=0
UsedRails=0
RailsConvertedBy=2012
BeachHead=No
Climate=CLT_Desertic
RecruitPointsMalus=0
RequiredNumberOfBattles=0
WonBattles=0
SeaHazard=0
EndAreaMap
BeginAreaMap
Id=2943
Disabled=No
Type=AT_Sea
Tag=PERSIAN_GULF_D
Name=Persian Gulf
Terrain=TT_Sea
Town={|0|0|0|0|0}
IdMapAreaGroup=0
Harbour=HT_NoHarbour
Coordinates=12700,1352,12832,1368,12756,1396,12848,1436,12732,1316,12784,1340,12800,1396,12668,1440,12716,1472,12756,1488
Borders={2925||TT_Same},{2898||TT_Same},{2897||TT_Same},{2907||TT_Same},{1866||TT_Same}
RailCapacity=0
UsedRails=0
BeachHead=No
Climate=CLT_Desertic
RecruitPointsMalus=0
RequiredNumberOfBattles=0
WonBattles=0
SeaHazard=0
EndAreaMap
Syagrius wrote:woa that seems to much technical for meWhat adding the info is doing exactly, do we all need to do it?
calvinus wrote:You all are not requested to do it, unless you wish to "fix" your personal savegame. Unfortunately I can't do it, of course.
So if you have a saved game that you like a lot and you wish to continue playing with it with all latest fixes coming from the latest patch, I just explain what to do.
Hungry Joe wrote:Just started a brand new 1914 Grand Campaign as the Entente and noticed that the unit in Kuwait was still showing the out of supply icon, and troops could not be naval transported from there. After a bit of playing around I checked the .MAP file for my save and noticed that although the "borders" entry for Kuwait was correct as in post #16 above, the Persian Gulf "borders" entry was missing ",{1866||TT_Same}" at the end.
Hungry Joe wrote:Just started a brand new 1914 Grand Campaign as the Entente and noticed that the unit in Kuwait was still showing the out of supply icon, and troops could not be naval transported from there. After a bit of playing around I checked the .MAP file for my save and noticed that although the "borders" entry for Kuwait was correct as in post #16 above, the Persian Gulf "borders" entry was missing ",{1866||TT_Same}" at the end.
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