06 Maestro
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Posts: 573
Joined: Fri Nov 14, 2008 1:14 am
Location: Las Vegas, NV, USA
Contact: WLM

Wed Dec 03, 2008 8:39 am

PhilThib wrote:The boardgame logic will be strictly adhered to in next patch. You shall be able to make Political Actions ONLY during the Interphase, and you get the results immediately after.... sole exceptions as per doug's explanation :)


This sounds like good call. I have a hunch that the game will not only make more sense, but it will run better.

abulbulian
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Joined: Tue Nov 18, 2008 10:16 pm

Wed Dec 03, 2008 8:43 am

AMEN brother! :thumbsup:

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calvinus
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Location: Italy
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Wed Dec 03, 2008 9:18 am

Some actions must be available even not during the Interphase: "New Government" and "Improve National Will"... so this needs some reasoning before committing the change... :siffle:

abulbulian
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Posts: 147
Joined: Tue Nov 18, 2008 10:16 pm

Wed Dec 03, 2008 5:26 pm

I don't mind if they are available whenever. The big thing for me is why/how are they being resolved during military phases and thus many times (see my above post) resolved before even the 1st interphase? That seems to be wrong. Also, I'd like to have the one-time political events (ex sub warfare) be marked if success so you can't do them again. That is confusing and then I wonder if I actually did get it.

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