abulbulian
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Help!

Mon Dec 01, 2008 8:16 pm

Looks like I can't get past the 1914 deployment section or whatever comes next when I end the deployment turn. First time it crashed to windows with error. So then I turned all the sound off in the config, but now it's just seems like it's hung.

This is frustrating!!! :( Spent maybe 30 hours on this game and I've started over because I got patch to 1.4e, now I can't get past 1914... my god.


I attached the saved game turn that I can't get past. Also, one of my AH HQ units wouldn't for some reason rail in movement. I tried it a few times too.
Attachments
ww1_savedgame.zip
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abulbulian
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Mon Dec 01, 2008 8:24 pm

Here's the log files if that helps. Something about an 'input router blocked' appears once in a while in one of the logs.
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Logs.zip
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calvinus
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Mon Dec 01, 2008 9:16 pm

abulbulian wrote:Here's the log files if that helps. Something about an 'input router blocked' appears once in a while in one of the logs.


That message is not an error.

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calvinus
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Mon Dec 01, 2008 9:18 pm

abulbulian wrote:Looks like I can't get past the 1914 deployment section or whatever comes next when I end the deployment turn. First time it crashed to windows with error. So then I turned all the sound off in the config, but now it's just seems like it's hung.

This is frustrating!!! :( Spent maybe 30 hours on this game and I've started over because I got patch to 1.4e, now I can't get past 1914... my god.


I attached the saved game turn that I can't get past. Also, one of my AH HQ units wouldn't for some reason rail in movement. I tried it a few times too.


Are you playing in Strictly turn-based mode?

abulbulian
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Mon Dec 01, 2008 9:23 pm

umm, let me check

abulbulian
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Mon Dec 01, 2008 9:28 pm

here is the settings
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settings.jpg

abulbulian
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Mon Dec 01, 2008 9:32 pm

Also, you'll notice the second time I tried to do movement for the AH VIII HQ it still didn't move.

1st I tried rail and it never moved.

2nd (attached save) you'll see I tried Admin movement and it still didn't move. However, both times it's subordinate unit did move.

Why is that HQ not moving during 'Enact all movement'?
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crashes_when_end_deployment_turn.zip
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calvinus
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Mon Dec 01, 2008 9:36 pm

Can you try please in not-strictly-turn-based mode?

For the rail movements, are you sure you did not exploited all rail pts of the concerned rail tracks? Or of the nation?

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calvinus
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Mon Dec 01, 2008 9:46 pm

I just tried with the same settings, sounds on, no crash, but I'm woring with 1.04f which has a lot of fixes and AI boost...

Next patch will come in a two days.

abulbulian
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Mon Dec 01, 2008 9:46 pm

I will try it in non-stricly based movement and let you know. But I did it again and it crashes right after the 'Military AI' popup comes up. This is after the report has stated 'Deployment Phase ended.

Well but why didn't admin movement work?

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calvinus
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Mon Dec 01, 2008 9:48 pm

A suggestion... clear the AI cache... click on the trashcan button in the Options window.

abulbulian
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Mon Dec 01, 2008 10:19 pm

Ok, it now seemed to work after I got out of the strictly turned based mode. I'm now in Sept events! Hurray I think?

What is now the difference that I have to play in NON-strictly turn based mode?

Also, funny thing. After I ended the deployment phase, the AH HQ VIII did it's admin move ?? Odd, I guess I didn't know you can move in Redeployment phase?

Is this true?

What can I now do in events, besides picking events?

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calvinus
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Mon Dec 01, 2008 10:31 pm

Indeed strictly turn-based mode needs to be double-checkd 100%... I just need some time, as soon I finish to fix all bugs in WEGO mode.

Events... draw events, play events, work on technologies...

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