aryaman wrote:I agree that British are too strong (I have posted already my experience on that in a PBEM playing as British) you can force a battle in may, when Howe force arrives, just by moving your army out of Boston despite the leader not being activated if the American player has not lifted the siege. Historically at Bunker Hill the British had about 3.500 against about 12.000 Americans. Bad command coordination and poor training on the American side allowed the British to take American defenses, but still they were too weak to force the Americans to leave the siege, and they remained into the defensive until early 1776 when they finally abandoned Boston. IMO the Americans should be provided a lot more units to simulate that situation.
aryaman wrote:My numbers are from an Osprey title on the Boston campaign edited by David Chandler. The author, Brendan Morrissey, claims that the traditional number of 2.500 is too low because it is based on British returns that excluded officers and sergeants, and that the 2nd Marines and the 63rd Foot are excluded because they arrived too late to be engaged but they were present at the battle, not left behind in Boston
As for the American force present at the battle, is given as 7.644, excluding officers, as the overall force present (12.000 was the total figure, a mistake on my part) and about 4.700 the force actually engaged. In game terms, I think we should consider the overall force, as the whle force in the region is involved in battle calculations, so anyway to have the hiustorical effect of a British force too weak to break the siege I think a significant strengthening of the american force is required. Maybe a more historical OOB would be all that is needed.
OTOH I fully agree with you that British troops had a low level of discipline, still as the American force lack drill and command structure it was very much inferior in a pitched battle, so I would say that in fact the British were vastly overpowered in numbers but not in quality, or at least in proficiency as a fighting force in open battle.
Khovaros wrote:Bunker Hill was a battle for control of the flank of the besieging army. The colonists had at least 10,000 men in the field conducting the siege. Ward's center division alone had 15 regiments. The British forces besieged numbered less than 6000.
Even though Gage was a rather timid general, Howe planned the attack on "Bunker Hill" (The fighting actually occured on Breed's Hill). Howe wanted to make an amphibious landing and turn the American's flank. The British were badly outnumbered but thought so little of the Americans that they believed they would easily succeed. Overconfidence was usually their greatest weakness.
Ward and Warren got word of the attack from spies and decided to fortify the high ground near Charlestown before the british arrived. Hence the battle of Bunker Hill. The Americans in that engagement were outnumbered about 2-1 (Americans: 1500-2000, Brits: 2300-3500) but they were behind solid breatsworks and the overconfident british made frontal assaults, only winning when the Americans ran out of ammunition.
The British casualties made further offensive operations in Boston unpalatable. They also caused Gage and Howe to write to Britain that much larger armies would be needed to subdue the Colonies. Supply shortages and the arrival of the heavy artillery from Ticonderoga finally compelled the Brits to withdraw by sea.
Could the British have raised the seige? Not likely. All of New England was actively against them (the Torries were in hiding) and they had to rely on supplies shipped from Britain. The militias of the nearby colonies flooded Boston giving the Americans one of their few instances of numerical superiority. British institutional over-confidence dictated that they attack without much maneuver and American fortifiying ability (farmer-soldiers dig good trenches) meant that the Brits would likely attack in the open against fortifications. Artillery might have been able to breakup the forticications, but at Bunker Hill, the entire fleet fired on the American breastworks which had literally appeared overnight, with only 1 casualty and no breaches made.
Result: the British in Boston are FAR overstrength. The Americans should be able to muster about 25 regiments before the British attempt their breakout, and American defensive ability should cause massive casualties to the Brits. Alternatively, if the Brits break out of Boston, the government should be unwilling to commit forces in excess of 8,000 men until the Americans achieve a significant victory or inflict massive, lopsided casualties on the Brits.
Turrosh Mak wrote:I would like to contribute my thoughts on this as well. Historically, the continentals in 1775 could have successfully attacked the British in Boston but it would have crippled them terribly. In game terms, perhaps two thirds of the attacking force would be casualties. The British had a very slim chance of defeating the entrenched continentals, perhaps 1 in 10 and would most definitely ruin their army. For these reasons the British sat and the continentals sat from June 1775 to March 1776, when the guns from Ticondaroga arrived and changed the balance. This is why Howe sailed to Halifax to wait for the 20,000 reinforcements being assembled in England for the 1776 summer campaign.
The current Order of Battle reflects none of historic situation. The continental forces have zero chance against Gage's Boston garrison alone, never mind Howe's reinforcement. The British can easily pull off a "Pusan Perimeter" breakout in July 75, completely ahistoric.
To correct this, continental unit values should be adjusted to simulate powerful defensive but weak offensive ability and maybe have entrenchments improve through several levels (gaining 1 level per month of static defense). Historic example, the entrenchments thrown up at Breeds Hill were done overnight and proved very effective. I can only assume the entrenchments west and south of Boston, built up over months, would be far stronger.
PhilThib wrote:I disagree with the statement. Although it is true that some of the figures of the OOB do not accurately reflect the historical reality, they are also a
gaming representation of the overall strength balance.
The Americans had indeed more regiments than those represented, but most were not at full strength, not counting their fighting ability or experience.
On the other hand, the British also had quite a few regiments in Boston, they too understrength...
We tried first the exact OOB and it just did not work...
The current OOB has been made after extensive testing to avoid
game unbalance in many areas, among which the 2 keys are:
* too many US regiments make them paradoxically weaker, because they are under-commanded...
* too few British regiments tends to "provoke" the US AI into an a-historical attack frenzy...
We are currently solving the matter by trying to find a balanced and progressive buildup around Boston in 1775 that would logically translate into something close to the reality.
Remember however this is a
game and must be taken as such. The spirit is to stay as close as possible to historically plausible results, and not a detailed to-the-last-man OOB which would in all case end-up in a playing situation in the game leading to absurd events.
Hi PhilThib,
Ok, I have been playing the 1775 scenario and getting familiar with the game, and I must respectfully disagree with you - to a degree. I agree with the posters above, the British are overpowered at the start....or rather The Americans Are Underpowered At Start.
Something needs to bee done. If the Game cannot handle the historical OOB, then something needs to be re-thought.
By the way - I am really becomming a fan of this game, I plan on buying it - but I am holding off right now to see if you either; (A) Add an EDITOR to allow players to fill in missing units - or - (B) Change the starting scenario to better reflect the historical forces.
